Garry's Mod

Garry's Mod

gm_Underground_Industry
Showing 1-9 of 9 entries
Update: 16 Jan, 2023 @ 4:20am

-Added new area "drainage tunnel"
-Refined starting area
-Added some physics props all about
-Texture and decal corrections
-Daylight office room lighting overhaul
-Changed some pipes and added new ones
-Turned many brushes into func_detail for better performance and smaller file size
-Changed canal water texture
-Soundscape overhaul
-Proper cubemap implementation

Update: 15 Jan, 2023 @ 10:48am

-Improved NPC path finding
-Added daylight office room (maybe still too bright)
-Added connecting catwalk to offices entrance to make it more accessible
-Refined some light positions/directions in warehouse area
-Added alarm reset button light indicator
-Control room spark button now resets after 7 seconds instead of toggle
-Added some decals
-Added new soundscapes
-Added map icon for map browser

Update: 14 Jan, 2023 @ 12:20pm

-Changed Cubemap placement in some areas
-Big staircase pit is now deadly if player or npc falls inside
-Fixed HDR peak brightness in light_env thanks to V92
-Static door near control room is now dynamic
-Changed lighting in several areas
-Added dynamic plank to broken stair in big staircase room
-Some props now have a slightly different position then before
-Updated door lamp on fireplace house
-Fixed some props breaking upon map load
-Added one new room
-Redone some textures
-Added 6 Props

Update: 27 Mar, 2021 @ 6:16am

Fixed Typo ^^

Update: 27 Mar, 2021 @ 5:48am

-Huge optimizations!
-Fixed some props having incorrect names
-Updated lightmap scale on many brushes
-Fixed some textures overlapping
-Updated room near platform control
-Control room sparks will now damage the player
-Added displacement in sewer canal
-Some lighting value changes

Update: 7 Sep, 2018 @ 2:22pm

070918_3

Update: 7 Sep, 2018 @ 1:42pm

070918_2

Update: 7 Sep, 2018 @ 1:39pm

070918
Critical bug fix

Update: 4 Sep, 2018 @ 9:34pm

test upload