Stellaris

Stellaris

Ancient Cache of Technologies: Override
Showing 61-70 of 116 entries
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Update: 23 Mar, 2020 @ 5:42pm

- Fixes Medium Gamma Laser

Update: 23 Mar, 2020 @ 10:26am

- Updated to 2.6

Update: 25 Oct, 2019 @ 9:01am

- Updated to 2.5

Update: 28 Sep, 2019 @ 5:36am

- Nerfs the Sentinel fleets to use Enigmatic Tier instead of DM.

- Adjusting parameters to reflect new ACOT changes.

- All vanilla components now have improved weights that is superior to bad PDX weights.

Update: 16 Sep, 2019 @ 12:49am

- Removes the overlapping files with the normal one (acot_scripted_trigger_normal)

Update: 1 Sep, 2019 @ 9:30am

- Fixes some files overlapping with other of my own mods. Crazy.

- Tweaks within the files to support the new major SOFE changes.

Update: 4 Jun, 2019 @ 6:09pm

- Updates values of some components to be up-to-date with current patch.

Update: 4 Jun, 2019 @ 4:29pm

- Updated to 2.3

Update: 26 May, 2019 @ 12:44am

- Something something that I forgot.

Update: 1 May, 2019 @ 7:16am

- Allows vanilla auras to work on any military ships (and thus, working on ACOT's custom ships)

- Since BIonic Combat Computer is now AE-Tier, all FEs have been slightly nerfed as their combat computers are now back to Sapient/Precog.