Stellaris

Stellaris

Humanoid Dark Ships Redux
Showing 1-10 of 10 entries
Update: 1 Jun @ 6:17pm

Updated to 4.0

Update: 2 Nov, 2021 @ 3:59pm

- Forgot to resize the Megashipyard back to the vanilla size.

Update: 2 Nov, 2021 @ 3:58pm

- Fixes some mega-structures not having proper emissive crunch.

Update: 2 Nov, 2021 @ 3:14pm

Updated to 3.1.*

- Fixes habitats and resource stations missing.

- Corrects emissive crunch on various ships to be similar to the mainline ships (Notably Titans).

- Adds their version of Ecumenopolis City.

- Now has an accompanying cityset and ruler room.

- One Vision, One Purpose.

Update: 30 Oct, 2020 @ 12:18pm

Update: 1 Apr, 2020 @ 3:58am

- Updated to 2.6

Update: 9 Dec, 2018 @ 7:31am

Initial Upload

Update: 15 Sep, 2018 @ 7:07pm

- Fixed Missile Corvettes using wrong textures.

Update: 14 Sep, 2018 @ 12:04am

- Added Colossus Skin

Update: 13 Sep, 2018 @ 3:25am

Initial Upload