Counter-Strike 2

Counter-Strike 2

East Borough
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Update: 24 Feb, 2014 @ 1:34pm

- Replaced flash loading screen with static jpeg one after Valve dropped support for dynamic flash loading.
- Updated radar overview
- Reworked the clip brush system across the map to prevent players from boosting into non-playable areas.
- Clipped inside the truck at T spawn to prevent unfair peeking from inside (faulty collision model of the truck).
- Added couple of cubemaps at higher street level to correct some reflections.
- Smoothed road curves at elevation points.
- Tweaked fog color and distance in map and 3D skybox.
- Replaced low-res texture of building facing T spawn.
- Replaced bus stops and crane with models instead of brush entities.
- Switched several func_detail brushes to displacements (lower brushcount and better lighting)
- Tweaked cars' windows to avoid unfair peeking and see-through.
- Reoriented phone booths to allow better movement near them.
- Fixed a lighting glitch on the curved curbs.
- Made a fresh art pass on the map and added many details/decoration to buildings in both map and 3D sky.
- Added deathmatch gamemode.

Update: 8 Jun, 2013 @ 6:32am