Hearts of Iron IV

Hearts of Iron IV

Ultra Historical Mod - Realism Overhaul
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Update: 18 Sep, 2024 @ 11:07am

Update: 31 Aug, 2024 @ 6:11am

Update: 22 Aug, 2024 @ 4:34am

Hotfix 0.17.3.1
- Added event on capital ship construction completion to remind the player that capital capacity is unused
- Added similar events for gemany on submarine construction completion
- Added events to inform the player over increased capital dockyard capacity
- Slightly reduced Germanys Dockyard conversion from 120 to 110 days
- Fixed a teleport incident that happened on Iraq becoming a puppet

Update: 9 Aug, 2024 @ 9:31am

Update: 6 Aug, 2024 @ 5:27am

**Changelog**

**Version 0.17.3**

Equipment changes:
- Fixed Support Battalions Equipment Use being inconsistent (Especially Recon Battalions)
- Reclassified Mechanized to remove the Motorized MIO being duplicated into the Armor category
- Removed tank XP upgrades entirely
- Nerfed air XP upgrades by around 2/3rds across the board
- MIO bonuses for land and air equipment cut in half, naval bonuses remain the same. Bonuses were stacking up too high (especially production bonuses, but combat stats as well).

- Inf Equipment Minor Rework:
- Cost reductions to all inf equipment - level of reduction varies from slight for bolt actions to significant for semi-autos.
- Range of reliability reduced - a typical squad will now have a minimum of about 73%.
- Soft attack of semi-autos and early battle rifles increased
- SMG breakthrough slightly reduced, defence slightly increased
- Overall result - upgrading your infantry equipment is now worth the research and IC

Bug Fixes:
- Fixed Ship Repair Speed being too low
- Fixed SPGs missing terrain modifiers in Desert Hills
- Fixed some Template Bugs
- German AI now thinks its not a good idea to research next radar tech 4 years early
- German AI now is less likely to overproduce trains
- AI weights for naval mio traits have been adjusted
- Spain now properly removes the unplanned offensive debuff resulting in the spanish civil war to properly end in 1939

Tweaks:
- Various mechanised, armoured car and tank technology pictures updated for a variety of nations
- Increased Economic Law Fuel Gain Penalty
- Added Fuel Gain Penalty for Synthetic Refineries as well
- New Icon for massive draft mobilisation law

General:
- Mechanized equipment rebalanced across all nations, mainly reduced cost
- Engineer fort attack buff moved to Engineer 3
- Nerfed fort attack bonuses from engineers, tanks and generals
- Decreased HQ casualty trickleback by 10%
- Reduced Redeployment Speed
- Buff Operational Integrity air doctrine fighter buffs to be in line with other doctrines.
- Supply scaling changed. All supply values now multiplied by 75 - raising values eliminates rounding issues, allowing supply bonuses and penalties to apply properly

More changes here: https://www.reddit.com/r/HOI4ULTRA/comments/1elojeq/version_0173_is_out_here_is_the_changelog/

Update: 6 Aug, 2024 @ 4:49am

Update: 5 May, 2024 @ 12:01pm

Update: 25 Apr, 2024 @ 8:14am

Update: 19 Apr, 2024 @ 8:39am

Update: 11 Apr, 2024 @ 11:22am