Call of Duty: Black Ops III

Call of Duty: Black Ops III

[Die Rise] Roof
Showing 11-20 of 21 entries
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Update: 10 Feb, 2019 @ 9:48am

Update: 10 Feb, 2019 @ 5:58am

Change Notes:
-Corrected the AK74-U & AK74-FU2's ammo
-Changed multiple door costs
-Added an M14 and KN-44 wallbuy
-Changed the trip mine wallbuy to frag grenades
-Moved Quick Revive to the roof

Update: 10 Feb, 2019 @ 5:19am

Update: 9 Feb, 2019 @ 3:58pm

Change Notes:
- Added 2 mini-easter eggs (one gives a Perkaholic and some other rewards).
- Added the upper roof area and other areas.
- Added ambient sounds.
- Changed perk limit to 5, due to the Perkaholic easter egg.
- Changed zombie eyes to blue.
- Changed crew to Victis crew.
- And probably some other stuff I forgot :P

Update: 9 Feb, 2019 @ 3:57pm

Update: 21 Nov, 2018 @ 9:13am

Change notes:
- Removed a second mystery box which was out the map.

Update: 11 Nov, 2018 @ 10:26am

Change Notes:
- Further decreased the brightness of the lights in the elevators.
- Further detailed some areas of the map.
- Decreased Sewing machine room door cost from 2500 to 1250 points.
- Partially fixed elevator door textures.
- Fixed an out of map exploit near Jugg.
- Changed Who's Who perk machine to Wunderfizz.

Update: 21 Sep, 2018 @ 2:38pm

Update Notes:
- Added full language support.

Update: 21 Sep, 2018 @ 2:31pm

Update Notes:
- Mahjong tiles, which could be seen out of the map, are now hidden.
- Updated the game over screen to show the playable area, instead of the test area.
- Changed the game over sound to the original sound from BO2 Die Rise.
- Darkened the light in the PAP elevator.
- Removed the Wunderfizz and placed double tap in an elevator (might revert back in the future).
- Moved Who's Who location into an elevator.

Update: 21 Sep, 2018 @ 11:40am

Release build