Space Engineers

Space Engineers

Modular Encounters Systems
Showing 21-30 of 298 entries
< 1  2  3  4  5 ... 30 >
Update: 28 Apr, 2024 @ 2:10am

Update: 28 Apr, 2024 @ 1:58am

2.71.10
CptArthur

Update: 8 Apr, 2024 @ 6:26am

Update: 6 Apr, 2024 @ 9:04am

2.71.8
-Small fix that caused RivalAiAtmosphericSpawn to spawn ships in water
-Minor fix for Events Actions
CptArthur

Update: 5 Apr, 2024 @ 3:35am

Update: 4 Apr, 2024 @ 5:16am

2.71.6

-CheckFalseBooleans for MES Behavior AI
-Added new Condition based ActionExecutionEnum. In other words, which condition got triggered determines which action will be activated. Will save a lot of event profles.
-IncreaseRunCountOfEvents for EventAction
-AddItemToPlayersInventory for EventACton
-Introducing "MES Create" commands

CptArthur

Update: 2 Mar, 2024 @ 10:25am

-Fix for [MES Block Replacement] [Limit:]
-StarCore forks of WC & DS @InvalidArgument3 (pull request)
-Fix in RotationSystem by @Synirrr (pull request)

CptArthur

Update: 11 Feb, 2024 @ 8:39pm

2.71.4
- Fixed NRE in Autopilot.CollisionResult.VoxelCheckRequest

jTurp

Update: 6 Feb, 2024 @ 6:34pm

2.71.3
- Updated mod IDs in AddonManager to detect new WeaponCore and DefenseShield mod instances.

Meridius_IX

Update: 6 Feb, 2024 @ 6:31pm