Garry's Mod

Garry's Mod

[VJ Base] Turok SNPCs
Showing 1-10 of 12 entries
< 1  2 >
Update: 30 Aug, 2019 @ 7:39am

Fixed raptor/baby t-rex/bugsoldier/scarab causing errors for most people who don't have the weird mod that I apparently have that causes GetHealth to be an working command and making me very confused.

Update: 27 Aug, 2019 @ 11:18pm

-Fixed Baby T-Rex playing idle sounds when alerted

Update: 26 Aug, 2019 @ 9:40pm

Small fix: low on health animations now play on 10 instead of 15 health for raptors and 20 instead of 25 for bugsoldier/scarab

Update: 26 Aug, 2019 @ 7:25am

-Fixed normalmaps being inverted (textures should look better now)

-Fixed raptor jump attack animation and t-rex/giganotosaurus headbutting animation lagging behind on the model (the damage range of the attack should now be better)

-Range attack timers for spitter raptor are now randomized

-Reduced Water Beast's hitbox size

-Changed baby raptor/echinodon's running animation from sprinting to running (it's now significantly slower to make the transition between running and attack animations much less jarring)

-Added new idle animations for baby t-rex, raptors, bug soldier and scarab when low on health
-Added new idle animations for baby t-rex and raptors when alerted

-Running breath sounds only play on the second step instead of each individual step (as they do ingame)

-Added 4 new sounds to raptors (2 new roars, 2 new pain sounds)
-Added 1 new "attack" animation for raptors (It will scream and jolt backwards if the player is too close)

-Improved rigging on bug soldier mandibles

-Slightly raised razorwing death particle

-Dilophosaurus/Monolophosaurus's second idle animation now only plays when unalerted

Update: 21 Aug, 2019 @ 1:08pm

General:
-most melee attack animations no longer face the enemy (they can now be dodged).
-changed damage and/or health values for: Bug Soldier, Scarab, T-Rex, Giganotosaurus, Scareface T-Rex, Dilophosaurus, Raptor, Cave Raptor, Spitter Raptor, Baby T-Rex
-Added correct misspelling for all T-Rexes

New snpcs:
-added Pteranodon
-did not add cat lizard
-will not add cat lizard
-seriously i will never add the cat lizard into this why are you still asking me about it

Bug soldier and scarab:
-changed the blood color to green
-added secondary sound for footsteps
-changed damage radius values
-added alerted idle animation

Dilophosaurus and monolophosaurus:
-head attack animations now have better timers and have more accurate sounds
-fixed collision model being a bit too big (caused it to get stuck often)
-changed damage radius values
-added and replaced some sounds

Tyrannosaurus, giganotosaurus and scareface t. rex
-added 4 new attack animations
-added 2 new idle animations (when unalerted)
-hitboxes are now smaller
-alert roars are now louder

Water beast:
-made most sounds significantly louder

Hadrosaur:
-louder idle sounds

Update: 31 Oct, 2018 @ 3:02pm

None Provided

Update: 30 Oct, 2018 @ 3:01pm

Update: 15 Oct, 2018 @ 3:20am

fixed miniraptor eye texture

Update: 13 Oct, 2018 @ 3:06pm

Fixed strange contortions on the T. Rex model.

Update: 12 Oct, 2018 @ 2:37pm

None Provided