Age of Wonders III

Age of Wonders III

Chivalrous Intentions
Showing 151-160 of 345 entries
< 1 ... 14  15  16  17  18 ... 35 >
Update: 8 Jun, 2020 @ 9:01am

-Goblin Mutant moved from Laboratory to Hospital, requires Berserker research instead of Warbreed. Gold cost increased by 10.
-Visual tweaks.

Update: 7 Jun, 2020 @ 1:41pm

-Draconian Jungle Stalker loses Shadow Step, gains Polearm. Cost decreased by 15 gold. Throw net gold reward replaced with First Strike.
-Draconian Lizardry gains Shield. Cost increased by 5 gold.
-Draconian Thunder Brave gains 1 defense/resistance.
-High Elf Trickster added to Grand Carnival event.
-Visual tweaks.

Update: 7 Jun, 2020 @ 1:03am

-Dwarf Ruffian changed to Irregular. Gains inflict crippling wounds and flashbang, cost changed to 50 gold and 10 mana. Armor removed. Melee damage reduced by 1. +1 fire +1 physical ranged damage on silver rank instead of physical melee damage. Throw Net gold reward changed to Hurl Net.
-Orc Flayer completely reworked into a T2!
-All archers armed with reloadable gunpowder weapons count as musketeers internally.
-Joint Research event changed from +5% to +20% research bonus.
-Visual tweaks.

Update: 6 Jun, 2020 @ 9:36am

-Halfling Minuteman speed decreased by 2, Reload replaced with Vigilant Reload, which puts the unit in guard mode after reloading.
-Visual tweaks.

Update: 4 Jun, 2020 @ 9:55pm

-Additional visual tweaks.

Update: 4 Jun, 2020 @ 12:23pm

-Fixed a silly typo. It was very silly.

Update: 4 Jun, 2020 @ 10:37am

NEW HAPPENINGS:
Grand Carnival - Invasion! (Late)
Carnival - Increased happiness. (All)
Returning Genius - Increased research. (All)
Blessing of the Roads - Increased movement on roads. (Early-mid)
Superstition - Decreased research .(All)
-Soul Harvester gets +1 defense, +14 hitpoints and Inflict Spirit Breaking.
-Falconet Salvo damage increased by 1.
-Visual tweaks.

Update: 31 May, 2020 @ 9:28am

NEW UNIT: Goblin Arsonist, available from the Mercenary Camp.
-Human Landsknecht renamed to Human Lanzknecht.
-Immolate range changed from Medium to Long, cooldown increased by 1.
-Dwarf Steelguard moved to Pillar of the Stylites.

Update: 24 May, 2020 @ 11:36am

NEW UNIT: Sea Serpent, can be produced in a Reef Colony with Abyssal Ridge after the Shaman research.
-Triton gains Slip Away on gold rank.
-Triton moved from Mermaid spawn list to Lost Mariner spawn list to prevent Tritons from being summoned with the Summon Sea Nymph spell.
-Goblin Thaumaturgist renamed to Goblin Prodigy.
-High Elf Mistress of Eternity gold cost increased by 10. Defense decreased by 1. Physical damage reduced by 1.
-Dwarf Artificier cost reduced by 10 gold.
-Leviathan defense increased by 2.
-Immolate range reduced from long to medium.
-Visual Tweaks.

Update: 21 May, 2020 @ 1:36am

-Human Arcane Scholar's Guardian Flame replaced with Static Sphere, Throw Curse replaced with Immolate (ranged Immolating Touch). Entangling Touch bronze reward replaced with Time Surge, which can reset any non-once per battle ability's cooldown, once per battle.
-Frostling Ice Mage loses Phase and Freezing Touch, gains Encasing Ice (Ranged Freezing Touch, longer cooldown) and Arctic Concealment. Frost Weapons removed but damage total retained.
-Frostling Bone Scryer's Safeguard replaced with Horrifying Visions (Ranged Cause Fear, once per battle). Gold cost increased by 10.
-Skeleton Spearman defense lowered by 1, hitpoints increased by 3. Cost decreased by 5 gold.
-Skeleton Archer defense lowered by 1.
-Skeleton Warrior hitpoints increased by 3.
-Visual Tweaks.