Age of Wonders III

Age of Wonders III

Chivalrous Intentions
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Update: 28 Jan, 2020 @ 10:25am

NEW UNIT: Goblin Looter, available from the Rogue's Palace.
NEW UNIT: High Elf Corsair, available from the Harbor after the Assassin research.
NEW UNIT: Frostling Vikingur, available from the Harbor after the Scoundrel research.
NEW UNIT: Draconian Dominator, available from the Planar Gate after the Succubus research.
-Draconian Poacher made unavailable, now a brigand camp only unit.
-Human Wolvenguard loses Guard Breaker, gains Armor Piercing.
-Orc Drudge hitpoints increased by 5.
-Skeleton Horseman gains Undying on gold rank.
-Dwarf Mad Lad gets +1 melee damage on silver rank. Strong Will gold reward replaced with Taunt.
-Dwarf Rune Priest physical melee damage reduced by 1.
-Frostling Plunderer moved to Siege Workshop.
-Halfling Hermit melee damage decreased by 2. Movement speed decreased by 2.
-Tomb Skeleton renamed to Skeleton Guardian.
-Visual tweaks.

Update: 15 Jan, 2020 @ 9:40pm

NEW UNIT: Halfling Rustler, available from the Rider's Hall after the Scoundrel research.
NEW UNIT: Orc Demolitionist, available from the Blast Furnace after the Engineer research.
NEW UNIT: Draconian Cutthroat, available from the Harbor after the Scoundrel research.
NEW UNIT: Halfling Master Thief, available from the Rogue's Palace after the Assassin research or evolved Halfling Thief.
-Halfling Thief can now evolve into Halfling Master Thief.
-Moved all T2 rogue units that were not assassin variants to scoundrel spawn list.
-Halfling Rooster Rider melee damage increased by 1.
-High Elf Unicorn Knight damage increased by 1.
-Visual tweaks.

Update: 6 Jan, 2020 @ 9:39pm

NEW UNIT: Claw Rig Warship, built by the dwarves. Available from the Harbor after the Advanced Seafaring research.
NEW UNIT: Coaster Warship, built by the halfling. Available from the Harbor after the Seafaring research.
NEW UNIT: Leviathan, can be encountered in the deep seas.
-Fire Harpoon reworked to Fire Harpoon Turret, has a 1 turn cooldown and requires no action.
-Stingboat Warship ranged blight damage increased by 1.
-Zebec Warship ranged fire damage increased by 1.
-Human Grail Knight Blight Protection reduced by 40%, gains +20% on bronze and gold rank.
-Zomblin moved from Reanimator to Deathbringer spawn list, preventing it from appearing in Lost Libraries.
-Snapper Crab, Lurid Crab and Giant Crab counts as Sea Creatures.
-Visual tweaks.

Update: 30 Dec, 2019 @ 2:01am

-Removed some particularly irksome typos (there are still plenty around though!)

Update: 29 Dec, 2019 @ 6:58am

-NEW UNIT: Reaver Warship, built by the Frostlings. Available from the Harbor after the Advanced Seafaring research.
-Arachnaoth physical/blight damage rebalanced to higher physical and less blight.
-Human Retinue Guard moved to Grand Palace.
-Goblin Turtleguard starts with Armor Piercing, moved from bronze reward and replaced with Defensive Strike, moved from silver.
-Orc Rusher gains Vigilant on gold rank instead of Devastating Charge. Inflict Bleeding Wounds on bronze, starts with Volunteer.
-Fire Ballista Turret range changed from long to medium.

Update: 20 Dec, 2019 @ 7:48am

-NEW UNIT: Caravel Warship, built by the Humans. Available from the Harbor after the Advanced Seafaring research.
-NEW UNIT: Stingboat Warship, built by the Goblins. Available from the Harbor after the Seafaring research.
-NEW UNIT: Stormbreaker Warship, built by the High Elves. Available from the Harbor after the Advanced Seafaring research.
-Hullpiercer Warship gains Warcry and Nightvision.
-Zebec Warship gains Nightvision.
-Magic Servant gets +5hp and +1/+1/ fire/spirit ranged damage. (revert this?)
-Uraeus loses Fear Strike.
-Auric Phoenix gains 20% Physical Weakness.
-Auric Automaton's 20% Shock Weakness switched for Physical, defense and resistance increased by 1.

Update: 13 Dec, 2019 @ 7:14am

-Fixed a bug where Tigrans would produce Hullpiercers instead of Zebecs.

Update: 11 Dec, 2019 @ 9:13pm

-NEW UNIT: Sea Drake Warship, built by the Draconians. Available from the Harbor after the Advanced Seafaring research.
-NEW UNIT: Hullpiercer Warship, built by the Orcs. Available from the Harbor after the Advanced Seafaring research.
-NEW UNIT: Zebec Warship, built by the Tigrans. Available from the Harbor after the Advanced Seafaring research.
-NEW HAPPENING: Northern Invaders, can appear in late game.
-Poltergeist moved to Haunted Vault.
-Skeletons and zombie variants moved to Deathbringer spawn list, preventing them from appearing in Lost Libraries. This does not make undead spawns easier, but where they can appear!
-Visual tweaks.

Update: 5 Dec, 2019 @ 8:19pm

NEW UNIT: Northern Glow, mysterious spheres of light aiding Frostling Sorcerors. Available from the Wizard's Academy after the Apprentice research.
NEW UNIT: Fire Spirit, a living flame aiding Draconian Sorcerors. Available from the Firestorm Pillar after the Apprentice research or through the Summon Fantastic Creature spell.
NEW UNIT: Magic Servant, a creature doing chores for lazy halflings. Available from the Mana Vault after the Apprentice research.
NEW HAPPENING: Yaka's Legion, Tigrans in red and gold along with phoenixes will wreak havoc upon the land!
-Human Landsknecht starts with Wall Climbing.
-Goblin Turtleguard gains 1 resistance. Defensive Strike moved to silver rank. Gains Total Awareness on gold.
-High Elf Mageblade moved to Mana Vault.
-Draconian Shadowblood damage redone to 6 physical, 3 blight and 3 shock. Shock and Blight protection reduced from immunity to 80%. Hitpoints reduced by 4.
-Wyvern Blade Schism now spawn Doppelsöldner, Knaves and Landsknechts.

Update: 5 Dec, 2019 @ 8:12pm

-Whoop!