Divinity: Original Sin 2

Divinity: Original Sin 2

Feenex's Battle Pack: Definitive Edition
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Mis à jour le : 25 mai 2019 à 22h28

PATCH NOTES - PALADIN REWORK
Version 6.2.0.0

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Skill/Ability Changes

Wrath
  • Wrath's functionality changed slightly. It now also deals damage per turn during its duration. This significantly increases its damage over time.
  • Apply and per turn damage decreased by 30%.

Blessed Hammer
  • Moved to level 1.
  • Damage now scales based on 12% of caster's maximum vitality.

Hammer of Justice
  • Damage now scales based on 12% of caster's maximum vitality.
  • No longer slows.
  • AP cost reduced by 1.

Hammer of Judgement
  • Damage now scales based on 15% of caster's maximum vitality.
  • Range increased from 2 to 4.

Righteousness
  • Moved to level 4.
  • Range reduced from 6 to 3.
  • Damage increased by 20%.
  • No longer grants 2 Warfare. Instead, it now grants 2 Strength.

Vengeance
  • Constitution bonus has been removed.

Iron Skin
  • Moved to level 4.
  • Requirement reduced from Warfare 3 to Warfare 2.

Final Stand
  • Memory cost reduced by 1.
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New Skills

New Skill: Hymn of Protection (Level 4)
AP: 1 CD: 5 SP: 0
Grants Protection to yourself and nearby allies, increasing vitality and resistances by 10% for the duration.

New Skill: Divine Smite (Level 9)
AP: 2 CD: 5 SP: 0
Smite a target, causing Smote, which reduces the target's fire resistance. Activates Holy Avenger.

New Skill: Condemn (Level 12)
AP: 1 CD: 5 SP: 0
Bless yourself, causing you to redirect 20% of all melee damage back to the attacker as fire damage.
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Removed Skills

Heaven's Fury (Level 12)

Mis à jour le : 20 mai 2019 à 7h59

PATCH NOTES
Version 6.1.1.1

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Balance Changes

Monk
  • AI monk Fist of Flurry damage decreased by 35%. Player damage remains the same.
  • Tiger Stance has been reworked to stay more in line with the Lone Wolf talent.
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Bug Fixes

  • AI is significantly less likely to cast Freedom of Movement on enemies.

Mis à jour le : 19 mai 2019 à 15h55

PATCH NOTES
Version 6.1.1.0

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Balance Changes

Monk
  • Monk Fist weapon damage increased by 10%.
  • Cyclone Strike AP cost reduced by 1.
  • Cyclone Strike damage increased by 15%.
  • Blinding Flash damage scaling adjusted slightly.
  • Blinding Flash damage increased by 25%.

Arcanist
  • Magic Missile (individual missile) damage increased by 3%.

Druid
  • Life Beacon healing increased by 15%.
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Bug Fixes

  • All conjured weapons are now unequippable. Recasting the abilities will remove the weapon.

Mis à jour le : 18 mai 2019 à 21h36

PATCH NOTES
Version 6.1.0.8

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AI Behavior

  • Reduced the likelihood that AI with the Expeditious Retreat skill will cast it on enemies.
  • AI will now ignore targets affected by Cyclone.

Mis à jour le : 18 mai 2019 à 14h25

PATCH NOTES
Version 6.1.0.7

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Mod Release

Mod has been uploaded for general use. First public version now available.

Mis à jour le : 18 mai 2019 à 13h04

Mis à jour le : 15 mai 2019 à 22h02

Mis à jour le : 14 mai 2019 à 22h07

Mis à jour le : 5 mai 2019 à 16h13

Mis à jour le : 5 mai 2019 à 11h59