Divinity: Original Sin 2

Divinity: Original Sin 2

Feenex's Battle Pack: Definitive Edition
Visualizzazione di 11-20 elementi su 113
< 1  2  3  4 ... 12 >
Aggiornamento: 26 giu 2020, 18:04

Aggiornamento: 14 apr 2020, 10:37

Aggiornamento: 6 gen 2020, 14:19

Aggiornamento: 5 gen 2020, 13:55

PATCH NOTES - BUG FIXES
Version 6.3.0.3

__________________________________________________________________________

Bug Fixes
Deathknight
  • Torment should no longer provide random damage to creatures that don't have the status.

Arcanist
  • Conjure Weapon: Longsword now looks more appropriately like a sword, rather than a cutlass.

Aggiornamento: 26 dic 2019, 19:39

Aggiornamento: 25 dic 2019, 8:32

PATCH NOTES - BUG FIXES
Version 6.3.0.1

__________________________________________________________________________

Bug Fixes
Arcane Archer
  • Precision shot will now properly grant a critical hit when enemy NPCs use the skill.

Aggiornamento: 23 dic 2019, 18:20

PATCH NOTES - FEATURE PATCH
Version 6.3.0.0

Several "behind the scenes" coding has been done for compatibility with Feenex's Battle Pack: Shapeshifting expansion.
__________________________________________________________________________

Monk Overhaul
The Monk class has been overhauled.
  • Skills now work alongside a Combo Point system. Combo Points are not required for skills, but will be spent and boost many skills if the player meets the necessary amount.
  • Fist of Flurry should now appropriately attack 5 times, instead of sporadically.
  • Monk has received a massive effects overhaul in unison with its functional changes.

Deathknight Overhaul
The Deathknight class has been overhauled.
  • Many stances and skills have been adjusted to work alongside the new Bloodletting mechanic. The deathknight spends vitality for more powerful skills (and can benefit from this in different ways).
  • Deathknight has received a few effects improvements across the board in unison with its functional changes.

Skill Format Update
  • All skills have undergone a formatting change, streamlining the formatting of all existing Battle Packs.

Feenex's Compendium
  • Feenex's Compendium now has a new feature to increase the difficulty of the game dynamically up or down across three difficulty levels - Hard, Savage, and Insanity.

Nameless Isle Traders
  • All of the skill traders have been added to the Lady Vengeance in the Nameless Isle.

Aggiornamento: 15 set 2019, 15:35

PATCH NOTES - FEATURE PATCH
Version 6.2.1.3

__________________________________________________________________________

Balance Changes
  • Deathknight stance skills now have an additional memorization requirement of 1 Warfare.

New Feature
  • Feenex's Compendium has been added to the game (will appear for existing saves).
  • The compendium will be added to the Host character automatically.
  • The compendium can be used to activate/deactivate enemy skills.

Aggiornamento: 27 ago 2019, 15:52

PATCH NOTES - HOTPATCH
Version 6.2.1.2

__________________________________________________________________________

Balance Changes
  • All Constitution-based damage skills have had their effective damage reduced by 33%.

Bug Fixes
  • Magister Reimond was not correctly in his spot in Reaper's Coast.
  • Mirror Image has been removed from enemies.

Aggiornamento: 14 lug 2019, 16:39

PATCH NOTES - BUG FIXES
Version 6.2.1.1

__________________________________________________________________________

Bug Fixes
  • The Red Princess is not correctly in her spot in Reaper's Coast.