XCOM 2
[WOTC] Iridar's Underbarrel Attachments
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Update: 23 Mar, 2019 @ 12:01pm

Compatibility update with the new version of Weapon Skin Replacer.

Update: 8 Jan, 2019 @ 9:37am

Improved mod description and instructions in XComUnderbarrel.ini. Fixed a bug that allowed Extra UBGL Ammo utility items to be launched through normal grenade launcher.

Update: 3 Jan, 2019 @ 6:47pm

Localization fix for UBS Ammo Secondary.

Update: 2 Jan, 2019 @ 10:29pm

Added secondary weapon UBS Ammo item.

Update: 21 Dec, 2018 @ 6:46pm

It's now possible to add UB attachments to a weapon one at a time, and use different positioning for each individual attachment. XComUnderbarrel.ini and XComWeaponSkinReplacer.ini have been updated with relevant info.

Update: 4 Dec, 2018 @ 5:50pm

Same visualization fix for UBS reload.

Update: 4 Dec, 2018 @ 5:46pm

Fixed visualization of UBGL reload so the soldier doesn't twist their torso so much.

Added support for Richard's 'Sapper' ability (+2 damage with secondary weapons).

Update: 1 Nov, 2018 @ 2:49pm

Update: 27 Oct, 2018 @ 10:43am

According to a patron request, I have added the option to make Beam Underbarrel Launchers use the same targeting logic as Blaster Launchers, as well as add an Elerium Core cost to them.

Update: 20 Oct, 2018 @ 2:49am

UB attachments now have a configurable Aim penalty. Keep in mind it affects UB attachments themselves as well. Zero by default.