RimWorld

RimWorld

Sometimes Raids Go Wrong
Showing 11-20 of 25 entries
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Update: 22 Mar, 2023 @ 10:03am

Update on 3/22/2023 5:03:30 PM.

v1.4.5

- Added a weight adjuster in mod settings. This will let you adjust how often a thing which goes wrong happens compared to other things that can go wrong in the same circumstances.
- Fixed an edge case where the game would throw an error because all of the pawns that were dropping in were killed.

Update: 18 Mar, 2023 @ 4:50am

Update on 3/18/2023 11:50:32 AM.

v1.4.4

- Fixed issue arising from having two settings systems (there can be only ONE!)

Update: 18 Dec, 2022 @ 5:12am

Update on 12/18/2022 1:12:09 PM.

v1.4.3

- Made the toggles for things that can go wrong save into the mod settings.
- The mod settings menu changed slightly, the enabled events now show up in a second column.

Update: 16 Dec, 2022 @ 7:44am

Updated on 12/16/2022 3:44:27 PM.

v1.4.2 "Snakes Edition"

- Being able to individually turn off things that can go wrong. Sort of. Settings aren't saved when you exit the game.
- Improved compatibility with other mods. The mod will no longer be overriding the normal raid event, it will have its own event.
- Removed size limitation for manhunters. Now you too can witness the horror of a raid beset by snakes (why did it have to be snakes?)
- Fixed an issue in the new update which would prevent raids from going wrong.
- Fixed an issue in the new update which would prevent the meteorites from falling.
- Fixed the youth serum. When checking for potential illnesses caused by old age, the code missed a step and didn't first check to see if the illness was actually present in the patient.

Update: 15 Jul, 2022 @ 3:06am

Update on 7/15/2022 11:05:56 AM.

- Edited About.xml, added incompatibility with Vanilla Expanded Framework Core.

Update: 9 Jul, 2022 @ 11:10am

Update on 7/9/2022 7:09:56 PM.

v1.4.1

- Mod settings menu now lists which events will be enabled by enabled roll values. This means if you change the minimum and/or maximum roll settings, it will update to show which random raid events are now enabled.
- Note for translators, this update adds more translatable strings.

Update: 13 Aug, 2021 @ 3:11pm

Update on 8/13/2021 11:11:43 PM.

v1.4.0

Fixes for 1.3 compatibility.

Update: 24 Oct, 2020 @ 5:05pm

Update on 10/25/2020 1:05:39 AM.

v1.3.8

Added loadfolders.xml so that the RimWorld 1.1 and 1.2 versions of the mod can share common assets.
Fixed a bug that would stop raider corpses from being in drop pods when the roll is 2.

Update: 5 Jun, 2020 @ 8:29pm

Update on 6/6/2020 4:29:43 AM.

v1.3.7

Youth serum: Would not generate in 1.1 due to outdated RewardSpecial tag. Fixed.

Update: 31 May, 2020 @ 9:04pm

Update on 6/1/2020 5:04:21 AM.

v1.3.6

Manhunters now cap at a maximum of 50 for performance reasons.
Manhunters with a combatPower that would create more than 50 manhunters are not picked.