Torchlight II

Torchlight II

Wolfy Core Pack
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Update: 2 Nov, 2018 @ 5:17pm

Published v.2

Edit to target dummy so they are not targeted by pets.

Update: 2 Nov, 2018 @ 3:18pm

Published v.1

### VISUAL CHANGES
- [Better Vanilla]
- [Inventory Upgrade]
- [Ultimate respec lite]
- [Evil UI Grittier Edition + D2 Orbs]
- [Map Key binds for toggle and hold]
- [Clear and hideable options]
- [Savable quest HUD state]
- [Smart panel tabs toggle]
- [Hud Expanse]
- [Quit without confirmation]
- [Unique Beams]
- [Remastered Lighting]
- Using some texture files from [TL2 Remastered] so the nights aren't so blue.

### PLAYER AND NPCS
- [Alternate Outfits]
- Removed the new starting weapons
- [Enhanced Character Creation]
- Merged changes from Alternate Outfits
- [Champion names]
- Lowered the rate of Appellations to 1 in 4 - half the chance of the original mod.
- [better blood effects]
- [more gibs]
- replacing some files from betterbloodeffects

### MAP CHANGES
- [Draw Distance (Done Right)]
- [Fishing add-on]
- [Blank Landmarks]
- [Extra Chunky]
- [Abysm]
- Removed zoom map changes in favor of those from Draw Distance Done Right.
- [Toy Collector]
- Chew now uses the inventory from the Lost Spirit mod (just don't try to sell items, there's no buy back function)

### GAMEPLAY CHANGES
- [8 Player MP]
- [Ultimate Boss Chests]
- [Consumables Expansions]
- [Traps Hurt Redux]
- [Wand Homing Projectiles]
- [Elixirs of Power]
- [Vendor Boon]
- removed legendaries being sold
- [Raxz Gameplay Tweaks]
- Only the fame ranks and fame/gold increase with difficulty.
- [Enchantable Pet Accesories]
- Merged sound changes from Better Vanilla.
- [Daylight robbery] (edits from rt gameplay and some personal)
- Removed the floor numbers change for the ACT II cave that was in daylight robbery.
- Lowered rate of return on checking ROCK PILES and fish urns.
- Lowered chances of splintered boards spawning more splintered boards.
- Weakened the chances for uniques to drop from treasures closer to normal. Reverted small chests to original state.
- Lowered chances for weapon and armor drop rates for normal and champion monsters.
- Somewhat lowered the number of drops from armor and weapon racks (though they still generate much more loot than default).
- removed respec potions
- removed rejuvenation potions
- [Embergem upgrades]
- Removed the recipe for SKULLS AND RARE GEMS

### GEAR AND SPELLS
- [Extra Endgame Content]
- [Legendaries Weapons Update]
- [Arkham's & Ripper's Armory]
- [Ancient Items] (removed the colored names)
- [Reiners Gears]
- [Logan's Gift]
- [Swamp Things]
- [Final Fantasy Weapons Revised]
- [Boss Spells]
- [Unlock all spellS]
- Merged with [Spells Redux]

### PETS
- [Hobsprite Pet]
- [Thug Life Pets]
- [Torchlight 1 Pets]
- [Beholder Invasion Pet]
- Minor edit of their internal names so they sort at the end of the pet list
- [Flying Books Pets]
- Minor edit of their internal names so they sort at the end of the pet list

### PERSONAL CHANGES
- Increased magic find bonus in golden chests, number of gold coins dropped, chance for uniques to drop.
- Some changes to the weight of magic items and up so they drop a bit more.
- Increase mana regen to 5%

Update: 2 Nov, 2018 @ 3:14pm