Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Slower Campaign Sub Mod by Bran Mac Born - Wars Of The Gods Compatible ONLY - Updated 23/9/2023
Showing 11-20 of 27 entries
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Update: 22 May, 2020 @ 11:54pm

Update: 3 May, 2020 @ 11:37pm

Raised building costs per player and AI plus added building tech costs

Update: 2 May, 2020 @ 4:05am

Raised recruitment costs and upkeep and building and tech costs.

Update: 12 Apr, 2020 @ 11:31pm

AI will be more defensive and settlement harder to take down

Update: 29 Mar, 2020 @ 4:22am

AI will Expand better and Defend better and spend more on armies.

Update: 25 Oct, 2019 @ 6:14am

Lowered some faction Ai aggression, Ai more likely to make Allies.

Update: 28 Sep, 2019 @ 2:12pm

Changed diplomatic settings for more Defensive alliances

Update: 14 Sep, 2019 @ 11:51pm

Raised building times and building costs.
Diplomatic offer priorities is now based on faction types Roman, Barbarian, Greek and Eastern; each have different priorities

Update: 23 Aug, 2019 @ 2:10pm

Lowered per turn money buff, tweaked campaign tasks, ai will be more defensive in nature.

Update: 6 Jun, 2019 @ 12:11am

Lowered aggressive military behavior and raised defensive behaviors and border consolidation