Total War: WARHAMMER II

Total War: WARHAMMER II

The Military Orders of Bretonnia
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Update: 27 Apr, 2020 @ 11:52am

Fixed the issue where tech was missing from the tech tree

Update: 24 Apr, 2020 @ 8:14am

Update: 16 Apr, 2020 @ 3:05pm

Fixed the issue with the Parravon confed tech missing

Update: 16 Apr, 2020 @ 9:06am

Fixed the bug where the Blood Knight's Steed was missing his armor

Update: 15 Apr, 2020 @ 8:38am

Added the unique King's Guard color scheme and shield to the Repanse faction

https://imgur.com/a/eg5Fe9Y

Update: 15 Apr, 2020 @ 8:14am

Added the unique color schemes for the new units to Repanse's faction

Update: 14 Apr, 2020 @ 6:46pm

Added Shields for Repanse's Household Knights and Foot Squires

https://imgur.com/a/twGbLtB

Update: 14 Apr, 2020 @ 10:27am

Fixed a bug where the Wolf Hound spawnable unit (knights of the Ardens ability) was not showing up properly for the "Bretonnia" faction in custom battle

Fixed a bug where the new units' color schemes were not correctly applying for the "Bretonnia" faction in custom battle

Update: 13 Apr, 2020 @ 8:41am

Minor balacing changes to
Knights of the Grove Cav (+2 MA)
Hedge Knights and Household Knights
---Swapped their MA and MD values (was initially a mistake), made sure that the HHK were stronger in both as it is a more expensive unit and has less men

Update: 11 Apr, 2020 @ 6:23pm