RimWorld

RimWorld

Colony Leadership
Showing 11-20 of 21 entries
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Update: 28 Feb, 2020 @ 12:17am

Updated for rim world 1.1

Update: 7 Sep, 2019 @ 2:58pm

Hot fix to fix the hot fix that fixed the caravan problem. I'm noticing a complaint in the log at startup but the mod should now be playable.

Update: 7 Sep, 2019 @ 12:50pm

Quick hot fix to ensure that caravan colonists don't attend lessons.

Update: 1 Sep, 2019 @ 10:50am

Hot fix to resolve an issue where colonists had a doppelganger attend lessons along side them.

Update: 1 Sep, 2019 @ 9:48am

Update:
New Features
-------------------
If an elected leader can assume the role of multiple different leader types, there is a chance their second most proficient leader type will be selected instead of their first.

Bug Fixes
-------------
Fixed issue where leadership icon would block other icons on colonist thumbnail.
Fixed issue where caravan traders would attend lessons.


TODO -
Exceptionally large colonies encounter the issue where the ignore lessons list goes off screen and you can't select some pawns to ignore lessons.

Update: 5 May, 2019 @ 11:15am

Update on 5/5/2019 2:15:48 PM.
Added a help button to the leadership menu.
Increased the size of the leadership menu when in development mode, so button text is cutoff.
Updated about.xml to use supportedVersions instead of targetVersion tag.
Updated building_defs to use BulletImpact_Metal instead of BulletImpactMetal (Name changed, warnings no longer appear in log for missing definitions).

Update: 19 Nov, 2018 @ 8:32pm

[Auto-generated text]: Update on 11/19/2018 11:32:01 PM.

Fixed a problem where an unresolved symbol error would occur during inspirational talks with the leader.

Update: 18 Nov, 2018 @ 12:00pm

Hotfix for message sounds

Update: 18 Nov, 2018 @ 11:44am

Restored combat buffs from leader aura.
Restored prisoner recruit chance buff and gift impact buffs from leadership.

Update: 16 Nov, 2018 @ 9:35pm

[Auto-generated text]: Update on 11/17/2018 12:35:36 AM.

Lessons working again.