RimWorld

RimWorld

Powerful Faction Bases
Showing 11-20 of 45 entries
< 1  2  3  4  5 >
Update: 20 Jun, 2020 @ 11:34am

SoS2 compatibility attempt - ShipPart turrets are disallowed as defense candidate.
Mortar count per base forced to 2 (optional)

Update: 19 May, 2020 @ 1:10pm

[Auto-generated text]: Update on 5/19/2020 4:10:05 PM.

Update: 8 May, 2020 @ 7:25am

Japanese translation updated (Thanks to Proxyer)

Update: 4 May, 2020 @ 6:09pm

- Prevented Mechanoid Auto Mortar from Royalty DLC being selected as "turret", as the building had isTurret tag for some reason.
- Increased settlement size to 50, which can be adjusted at mod settings.
- Added option to scale enemy strength according to settlement size.

Update: 30 Apr, 2020 @ 3:15pm

[Auto-generated text]: Update on 4/30/2020 6:14:57 PM.

Update: 30 Apr, 2020 @ 2:55pm

revert to 1.0/1.1 compatibility version

Update: 30 Apr, 2020 @ 2:52pm

Update: 30 Apr, 2020 @ 2:50pm

Update: 30 Apr, 2020 @ 8:37am

Removed 1.0 support
Removed blank Faction_Misc.xml that was just being added to maintain 1.0/1.1 compatibility without an error.

Update: 29 Feb, 2020 @ 8:22am

Fix: addTechHediff error thrown by 1.1 update