Counter-Strike 2

Counter-Strike 2

de_cuba
Showing 1-5 of 5 entries
Update: 12 Jun, 2019 @ 5:11am

- added Deathmatch as a game mode
- added some more hint and skip textures
- clipped the short entrance to bombsite A
- increased light intensity at the stop sign in middle
- added sustom call-outs
- turned the windows in ct-start into a func_breakable
- added a big window to the building with the tunnel
- destroyed the breakable stuff in vents a bit (everyone can see the func_breakables now)
- removed some unnecessary decals
- deleted some prop_statics
- changed some minor stuff due to the comments
- changed the name to de_cuba ( de_shortcache was the beta name, because previously bombsite B was similar to bombsite A of de_cache, and I wanted to create a wingman version of de_cache)

Update: 6 May, 2019 @ 11:00am

-added and improved custom nav
-bots can now reach the vents, the office and other areas by ladder
-improved the light entities
-added some decals and overlays
-added wheels to the bombspot b
-changed the ramp to bombsite b

Update: 6 Apr, 2019 @ 12:40am

-added office above garage
-added bombsite
-police station as ct start
-removed walls on the edge of the map und replaced them with buildings
-many viual updates

Update: 1 Jan, 2019 @ 5:14am

-many visual changes
-added one new bomb spot

Update: 24 Nov, 2018 @ 5:57am

-created a little map with spawns for two persons
-added a bombspot