Stellaris

Stellaris

Supernovae - Cosmic Fury
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Update: 31 Jan, 2020 @ 8:43pm

- F-type white giants now have sound.
- Habitable planets in supernova systems will once again turn into Tomb Worlds ~100 days before the kaboom; turns out it just works better than my other solution. :3

Update: 27 Jan, 2020 @ 9:15pm

- Added F-type white giants as a soon-to-go-supernova star class.
- Habitable planets in supernova systems will no longer turn into Tomb Worlds ~100 days before the kaboom; they will merely adopt the Tomb World portrait instead.

Update: 27 Nov, 2019 @ 12:49pm

Minor bugfixes, optimizations, etc.

Update: 24 Nov, 2019 @ 6:19pm

- Temporarily disabled the episodic nova system from spawning.
- Tweaked some events for better flow.

Update: 21 Nov, 2019 @ 4:19pm

Minor bugfix.

Update: 16 Nov, 2019 @ 7:48pm

Minor bugfix.

Update: 16 Nov, 2019 @ 2:00pm

- Fixed Deneb still being an A-class star despite the system being B-class.
- The Hive Minded Gaia World aliens will no longer spawn if their system borders Xenophobic Isolationists.

Update: 16 Nov, 2019 @ 1:25pm

- Tweaked some weights for the random-gen systems to account for the player's galaxy settings.
- Minor behind-the-scenes optimization.

Update: 15 Nov, 2019 @ 9:02pm

Fixed a crash occurring during the supernova.

Update: 4 Nov, 2019 @ 6:54pm

- Condensed the six "default" supernova systems into two, and gives the player the choice between 10/30/80 upon game start.
- Added Spanish localisation; thanks to chocojosu for translating!
- Diversified event sounds.