Sid Meier's Civilization VI

Sid Meier's Civilization VI

Slower Pace
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Update: 26 Mar, 2019 @ 9:50am

V2.2.4
-Lower AI Combat Bonus from 3 to 2

Update: 2 Mar, 2019 @ 9:07am

V2.2.3 :
-Earlier era tech / dogme are cheaper
-Later era tech / dogme are more expensive

Update: 22 Feb, 2019 @ 7:45am

V2.2.2 :
- Decrease CO2 production because base amount are too high
- Increase effect of climate change (because it's slower, even with slower tech)
- Grievance Decay Rate is now slower

Update: 21 Feb, 2019 @ 1:54am

Version 2.2.1 :
- Remove the reduction of CO2 needed for climate change
- Reduce the CO2 produce by Coal, Oil and Uranium instead.

Update: 17 Feb, 2019 @ 12:44am

Version 2.2.0 :
-Increase amount of CO2 for climate change

Update: 16 Feb, 2019 @ 10:54am

Version 2.1.0 :
-Functionnal with GS
-Game breaking bug are fixed

Update: 16 Feb, 2019 @ 10:33am

Update: 16 Feb, 2019 @ 10:24am

Version 2.0.5 :
-Fixing random cost reseting future tech cost

Update: 16 Feb, 2019 @ 10:04am

Update: 16 Feb, 2019 @ 9:55am

Version 2.0.4 :
-Added a fix for tech cost