XCOM 2
[WOTC] Jet Packs
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Update: 1 May, 2020 @ 7:30pm

Jet Shot is now compatible with primary pistols, autopistols and sawed off shotguns.
Jet Show should now be compatible with mod-added weapons that use non-standard Fire Animation Sequence names (for no good reason, btw).

Update: 26 Aug, 2019 @ 8:20am

Compatibility fix for Jet Shot and Dual Wielded Pistols. Still no support for just the pistol primary.

Update: 3 Jul, 2019 @ 4:18pm

Removed unnecessary redscreen spam added previously.

Update: 3 Jul, 2019 @ 4:00pm

Fix to a bug introduced in the previous update that caused soldiers without Jet Shot to be unable to use most of their abilities.

Update: 3 Jul, 2019 @ 3:51pm

Made some improvements to Jet Shot's targeting logic, now it should be able to target more enemies in high cover.

Update: 3 Jul, 2019 @ 1:50pm

A potential slight improvement to performance impact caused by this mod (UISL).

Update: 3 Jul, 2019 @ 1:33pm

Added localization for cosmetic items added by this mod.
Jet Shot now has a limited amount of Charges. Charges are spent only when you shoot with Jet Shot active.
Potential fix to a bug that could've been preventing some of the Heavy armors from being treated by this mod as such.

Update: 25 May, 2019 @ 4:25am

Update: 27 Mar, 2019 @ 9:47am

Added spanish translation by Chu Nana Go.

Update: 17 Mar, 2019 @ 3:39am

Minor update to fix the defunct piece of code that was supposed to make sure randomly generated soldiers don't get jet pack cosmetics. Should be working now.