Garry's Mod

Garry's Mod

[LFS] LAAT/i Republic Gunship
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Update: 27 Oct, 2019 @ 2:57am

  • [adjusted] Moved the base from VTOL to the new Gunship base (read description for updated controls).
  • [addition] Implemented CGI LAATs (normal version and coruscant version).
  • [addition] LAAT will now play a random takeoff sound when lifting off the ground, and a random landing sound when fully landed again.
  • [addition] LAAT will now have a stabilized takeoff and land.
  • [adjusted] Improved the Pilot, Co-Pilot, Rear Gunner Pilot, and Passenger's firstperson and thirdperson perspectives.
  • [adjusted] Smoke effects are now more dynamic.
  • [changed] Decreased the Primary Laser Cannon's damage from 40 to 16.
  • [changed] Increased the Secondary ammo from 30 to 100.

  • [changed] Reworked how the underwing rockets function for the Co-Pilot:
    • Underwing rockets now have an ammo count. Default ammo count currently at 200, allowing the Co-Pilot to fire 25 times.
    • Underwing rockets are now unguided.
    • Underwing rockets now have an interval fire rate of 0.25 seconds.
    • Max rockets that a Co-Pilot can fire is eight before going into a 4 second cooldown.
    • Underwing rockets have decreased damage compared to the Photon Torpedoes, though shouldn't be under estimated.
    • Decreased blast radius compared to the Photon Torpedoes.
    • Rockets now play a random ignition sound, along with a random explosion sound.

  • [changed] Increased the Rear Gun's spread from 0.01 to 0.02 (will no longer act like a sniper, and will be more for defense against aircrafts).
  • [changed] Decreased the Rear Gun's rate of fire from 0.13 to 0.10.
  • [changed] Decreased the Rear Gun's damage from 25 to 22.
  • [changed] Removed the seats and increased the passenger limit from 18 to 30. Players will now enter the vehicle in a formation, and exit in a formation.
  • [changed] Replaced the old door sound with new sounds.
  • [changed] Doors now open in a sequence.
  • [changed] Increased the RPM from 1,100 to 1,300.
  • [changed] Decreased the main speed from ~236 to ~205, and the boosted speed to ~220 (ARC's boosted speed decreased to ~230).
  • [changed] Replaced the previous LAAT distant sounds with an improved one.
  • [changed] Replaced the previous boost sound with a variety of new ones.
  • [adjusted] Boost sounds will now play when the LAAT's speed surpasses 50.
  • [changed] Replaced the previous LAAT distant sounds with an improved one.
  • [changed] Replaced the previous boost sound with a variety of new ones.
  • [fixed] Primary Laser Cannons not properly retrieving the Driver's Eyeangles.

Update: 19 Jan, 2019 @ 11:38am

  • Increased vertical lift speed when in VTOL mode.
  • Adjusted the speed and boost for all LAAT/i's. Normal LAAT/i's base speed is now ~236 and ~256 when boosted. ARC LAAT/i's base speed is ~236 and ~280 when boosted.
  • Updated the exit positions for each seat. Players will now exit the vehicle realisticly instead of spawning randomly around or on the vehicle.
  • Updated the rear laser cannon. Co-Pilots should now do the following when controlling the reare laser cannon:
    • Right Mouse Button = activate gun camera for increased accuracy.
    • W = Gun camera zoom in.
    • S = Gun camera zoom out.
  • Fixed LAAT/i's balance (rocking back and forth).

Update: 27 Dec, 2018 @ 12:08pm

  • Updated VTOL mode.
    • Greatly reduced the LAAT's roll and pitch when VTOL is active. This will make it much easier to land and take off at certain areas.
    • LAAT will act how it previously did when VTOL isn't active.
  • Updated the thirdperson camera for the passangers. Players can now zoom in and out with their scroll wheel or whatever key they have binded for that.

Update: 22 Dec, 2018 @ 6:01pm

  • Updated functions to the latest [LFS] - Base functions.
  • Updated the seats. Players are now able to switch seats and view how many people are currently on board the ship with them.
  • Adjusted the thirdperson camera position for the Pilot and the Co-Pilot.
  • Adjusted rotar position.
  • Adjusted damanged smoke FX position.
  • Decreased the amount of time it takes for the rockets to be launched from the wings from 0.85 to 0.70.
  • Decreased laser spread from 0.02 to 0.01.
  • Implemented the long awaited VTOL (vertical take-off and landing) support.
  • Given the Co-Pilot the ability to control the rear turret, making the role having more meaning.
  • Pilots are now able to manually open and close the doors of the Gunship. This will activate and de-activate the VTOL.

Update: 6 Dec, 2018 @ 1:54pm

  • Fixed the engine's looping sound stopping when the player stopped moving.

Update: 2 Dec, 2018 @ 4:44pm

Update: 2 Dec, 2018 @ 4:20pm

Additional skins for the LAAT/i have been implemented:

  • LAAT/i (Blue)
  • LAAT/i (Green)
  • ARC LAAT/i (Red)
  • ARC LAAT/i (Blue)
  • ARC LAAT/i (Green)

  • Fixed vehicle spawn height.
  • Speed very slightly increased.

Update: 1 Dec, 2018 @ 6:24pm