Stellaris

Stellaris

Real Space - New Frontiers (Old)
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Update: 10 Dec, 2020 @ 1:48am

Update: 21 Nov, 2020 @ 10:01pm

Update 1.9

Changes:

- Added a rare new planet class - Sterile World.
- Volcanic World received a new art and a new name - Lava World. In addition, it is now a subclass of Sterile World.
- Added a new subclass for Sterile World - Ash World.
- Increased the chance of success when looking for a solution to a disaster.
- Fixed some bugs.

Update: 25 Oct, 2020 @ 12:37am

Update 1.8

Changes:

- Updated art and texture of the planet for Forest World subclass (This is now a tropical subclass).
- Updated art for Monsoon World subclass.
- Added new subclass - Jungle World.
- Minor color correction for Swamp World subclass.

Update: 8 Oct, 2020 @ 7:37pm

Update 1.7 and 1.7.1

This update does not add new arts and subclasses. New deposits and dependence of subclasses on deposits are almost completely removed. Subclass modifiers have lost their parameters, except for fitness indicators for extreme and heavenly types. New Frontiers now have little or no effect on game balance. If you want subclasses to manifest their peculiarities, use the additional Planetary Exploration.

Sarcophagus of origin "Awakened" can collapse, the chance of destruction increases depending on the level of awakening!

Tidale Locked Worlds will no longer spawn in place of megastructures if you use other mods.

Starting planets from New Frontiers origins now receive the correct deposits.

Update: 24 Sep, 2020 @ 3:18am

Update 1.6

Changes:

- Updated the art for subclass Boreal World.
- Updated art and texture of the planet for subclass Salt World.
- Added new subclass - Plateau World

Update: 4 Sep, 2020 @ 12:22am

Update: 3 Sep, 2020 @ 3:53am

Update 1.5

Changes:

- Updated the art and texture of the planet for the Geothermal World subclass.
- Updated art for subclass Oasis World.
- Added new subclass - Mediterranean World
- Fixed properties of some subclasses.
- Poisonous World and Rocky World are now exotic. (All exotic subclasses will receive more attention in the final stages of development.)
- Boundless Ocean is now called Panthalassic World.
- Pangea is now called Pangea World.

Update: 10 Aug, 2020 @ 6:40am

Update 1.4

Changes:

- Updated art for the Boundless Ocean subclass.
- Updated art for the Karst World subclass
- Added a new subclass - Storm World
- Unfinished textures of vanilla cities have been fixed.

Update: 20 Jul, 2020 @ 4:51am

Changes:
- Updated art for the Underground World subclass.
- Updated art for the Swamp World subclass
- Added a new subclass - Bog World
- Minor bug fixes.
- Added the ability to leave the ark empire to develop independently after the Ark landing on the planet. In this case, you remain in the old dying empire and can try to be saved in another way. This feature was originally planned, but for some reason it was not realized.
- The description of the Ark origin and the events of the construction of the Ark was changed in order to clarify what needs to be done to establish a new world.
- The decision “Start Awakening” at the Awakened origin people no longer adds a modifier with a growth bonus, but directly creates a random number of pops. Thus, machine empires can also leverage this origin.

Update: 20 Jun, 2020 @ 5:22am