Slay the Spire

Slay the Spire

Aspiration
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Update: 27 Apr, 2019 @ 9:39am

Fixed the game crashing if you don't have replay installed.

Update: 25 Apr, 2019 @ 8:57am

Added Relics:
Secret Technique Scroll (Boss Relic) BIG THANKS to Alchyr who made this relic but didn't want to make his own mod for it.
Hidden Compartment (common relic)
Hat of Infinite Power (rare relic)

Relic Changes:
Removed Hangman's Noose and Headman's Axe because they were boring relics
Reworded and refactored Faulty Coupler
Heavily improved the code of the Scribe Skillbook
Fixed Legacy Headhunter's buff-state carryover bug
Reworked and subsequently buffed the Marisa Skillbook a little
Disallow GarbBag from being put into Sea Salt Ice Cream because of incompatabilities
Fixed a "bug" where sapped would be triggered by invisible powers which could cause strange things to happen
Buffed the weak version of Sticky Explosives a bit

Added options menu option to reduce Hummingbird Heart's visual spasming

Other Changes:
Added support for Animator Earth and Fire Orbs wtih my random orb spawning
Amalgamates can now fuse glass orbs
Amalgamates now don't take as long to finish their actions if you have multiple plasma orbs fused
Added better weighting for my randomized orb spawning
removed wrong relicRng calls
Reduced the sapwn rate of the Dark Mirror event
Reworded the options menu options

All mods which use the base game's random orb spawning will now use mine instead. :^)

Update: 18 Apr, 2019 @ 12:09pm

Improved the Fetid Barrel image a little
Added a new event, Silent Meeting
Trusty Knives reworked
Headmansaxe flashes now when Culling triggers
Polymerization now upgrades to Exhaustive instead of 0-Cost
Ritual Dagger now has a new image when it revives you and has some nice particle effects
Kaom's Heart now has some nice particle effects
Removed the double space in the description of Sapped
The relic speech bubble now has better fade times
Fixed Skillbooks adding their cards to the pool too often. Multiclassing shouldn't lead to single classing in the skillbook class anymore.

Update: 12 Apr, 2019 @ 2:47pm

BIG THANKS to Alchyr who spent his time fixing the issue with Fault Coupler and Stellarator.
Another thanks to Alchyr for fixing a dumb mistake I made, preventing the Amalagamate from being affected by focus if you didn't have Replay the Spire installed.

Aftershock now triggers if the monster that has it dies before the timer is over.

Added the new Spell Scribe Skillbook!

Update: 11 Apr, 2019 @ 4:59am

Prevent Faulty Coupler from spawning if you already have the Stellarator relic to prevent a crash from happening.

Update: 10 Apr, 2019 @ 7:05am

Fixed Chemical Blood for the third and hopefully final time.

Update: 7 Apr, 2019 @ 2:38pm

Added Support for VexMod's Golden Lighting orbs in Orb fusion.
Rewored Sticky Explosives to be less broken.

Update: 4 Apr, 2019 @ 10:02am

Fixed Enhanced Actuators working incorrectly after the first combat.

Update: 3 Apr, 2019 @ 3:34pm

Fixed Chemical Blood's bad interaction with certain attack and action combinations.
Nerfed Lunge's upgrade damage increase
Made the description of the upgraded Art of War clearer.

Update: 3 Apr, 2019 @ 1:39am

Fixed Sea Salt Ice Cream's relic select screen