RimWorld

RimWorld

[CP] Metal Gear Solid - Incident Sounds
Showing 1-10 of 14 entries
< 1  2 >
Update: 21 Apr, 2024 @ 3:56pm

[Auto-generated text]: Update on 4/21/2024 11:55:57 PM.

- max vol fix for death sound fx

Update: 21 Apr, 2024 @ 3:11pm

[Auto-generated text]: Update on 4/21/2024 11:11:22 PM.

1.5

Update: 17 Nov, 2022 @ 11:15pm

[Auto-generated text]: Update on 11/18/2022 7:15:36 AM.

Update: 19 Oct, 2020 @ 4:42pm

[Auto-generated text]: Update on 10/20/2020 12:42:18 AM.

1.2 update

Update: 2 Mar, 2020 @ 12:42pm

[Auto-generated text]: Update on 3/2/2020 8:42:31 PM.

Update: 2 Dec, 2019 @ 4:36pm

[Auto-generated text]: Update on 12/3/2019 12:35:26 AM.

Red Horse: "Blacking Out" Updates

This is a list of updates accross all of Red Horse mods that will be too time consuming to individually list for their respective mods.

- MREs now stackable and have 25 stack count limit
- All apparel patched with Camouflage and Stealth mod
*Rimmu-Nation Clothing/All Craftable *Red Horse Furniture *All RH Factions
- All RH Factions now have craftable clothing
- Compatibility tweaks
- RH Apparel changed categories

- MGS Incident Sounds finds itself with a new end credits song "Here's To You" by Joan Baez

- Spec Ops: The Line mod now allows cookable MREs

- Tribal apparels have been patched. No more RH or Rimmu-Nation equipment will spawn on tribals or medieval factions

Update: 17 Feb, 2019 @ 1:58am

[Auto-generated text]: Update on 2/17/2019 9:58:01 AM.

Update: 2 Jan, 2019 @ 12:56pm

[Auto-generated text]: Update on 1/2/2019 8:55:37 PM.

- Picked the iDroid codec call instead due to sounding more pleasant

Update: 2 Jan, 2019 @ 9:39am

[Auto-generated text]: Update on 1/2/2019 5:39:43 PM.


- Preview typo "Incident Sounds Effects" to "Incident Sound Effects"

Update: 2 Jan, 2019 @ 9:34am

[Auto-generated text]: Update on 1/2/2019 5:34:11 PM.

- Why are we still here, just to update the about description one more time?

Every update, I feel my grammar, my spelling and even my patches.