Stellaris

Stellaris

Dynamic Difficulty : More Modifiers
Showing 51-60 of 65 entries
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Update: 29 Jun, 2019 @ 2:45am

Crime percentage modifier now from -100% to 200%
Added additive crime modifier: From -50 to 100

Update: 23 Jun, 2019 @ 1:47am

Added crime modifier

Update: 5 Jun, 2019 @ 9:48am

updated to 2.3.*
3 modifier names changed in accordance to changes in the base game

Update: 6 Mar, 2019 @ 10:39am

added eternal empire

Update: 9 Feb, 2019 @ 2:47am

extra modifier range on weapon speed and range

Update: 9 Feb, 2019 @ 2:45am

Strongly increased modifier range

Update: 3 Feb, 2019 @ 3:36am

Fixing an event that created some error messages at the start of a new game (had no effects other than writing a bit to the error log).

Update: 7 Jan, 2019 @ 11:35pm

added research alternatives modifier

Update: 6 Jan, 2019 @ 6:52am

Removed trade collection/protection stuff since it broke the trade system if activated ("thanks" Paradox for implementing trade collection in such a broken way). Added base trade protection.

Update: 5 Jan, 2019 @ 8:26am

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