Garry's Mod

Garry's Mod

Revenge Of The gBalloons!
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Update: 27 Jan, 2022 @ 8:44am

Version 5.0.0
"The First Update With A Changelog Too Long To Fit In The Change Notes"

Please see https://gist.github.com/Piengineer12/78db91bcaa50aa186a00a1d00408b070 for the changelog.

Update: 29 Aug, 2021 @ 10:55pm

Update 4.0.0
"The Most Massive Update Ever"

General:
+ Added hook to override RotgB ConVar return values
+ Added support for non-Sandbox gamemodes
+ Optimized netcode to require less data
+ RotgB option pages in the spawnmenu are now split by category instead of being one continuous page

Cash:
+ Fixed starting cash not being given to all players
+ Cash is now stored with double precision instead of single precision

RotgB Multitool:
- Completely removed

gBalloons:
- Brick gBalloon speed increased by 20%
- Marble gBalloon speed increased by 67%
- Blue gBlimp speed increased by 75%
- Red gBlimp speed increased by 100%
- Green gBlimp speed increased by 123%
- Monochrome gBlimp speed increased by 50%
- Purple gBlimp speed increased by 138%
- Rainbow gBlimp speed increased by 138%

gBalloon Spawner:
+ Added ConVars rotgb_default_wave_preset, rotgb_default_first_wave and rotgb_default_last_wave
+ Added Spawn Divider, Divider Delay and Don't Show In HUD editable properties
- Removed deault waves
+ ?10S is now the default wave preset
+ Wave is now shown on the HUD
+ Added KeyValues end_wave, wave_preset, hide_wave, start_all, spawn_divider, divider_delay and is_hidden
* Renamed KeyValue spawn_speed_mul to spawn_rate_mul
+ Added map inputs SetNextWave, SetLastWave, SetWavePreset, SetSpawnRateMultiplier, SetSpawnDivider, SetDividerDelay, SetAutoStartDelay, SetShortnessThreshold, EnableNoMessages, DisableNoMessages, ToggleNoMessages, EnableHideWave, DisableHideWave, ToggleHideWave, EnableStartAll, DisableStartAll, ToggleStartAll, Hide, Unhide and ToggleHide
* Split map inputs SetAutoStart into EnableAutoStart, DisableAutoStart and ToggleAutoStart, and SetForceNext into EnableForceAutoStart, DisableForceAutoStarte and ToggleForceAutoStart

gBalloon Target:
+ Added ConVars rotgb_target_health_override and rotgb_target_natural_health
+ Damage taken is now shown on the HUD
+ Added hook gBalloonTargetRemoved
* Renamed 999999999HP gBalloon Target to Sandbox gBalloon Target
+ Added KeyValues natural_health_multiplier, hide_health and non_vital
* Reanmed KeyValues is_beacon to is_waypoint and is_visible to is_hidden
+ Added map inputs SetNaturalHealthMultiplier, SetHealth, HealHealth, SetMaxHealth, AddMaxHealth, RemoveMaxHealth, HealMaxHealth, EnableBalloonDamageOnly, DisableBalloonDamageOnly, ToggleBalloonDamageOnly, EnableNonVitality, DisableNonVitality, ToggleNonVitality, EnableHideHealth, DisableHideHealth, ToggleHideHealth, EnableTeleporting, DisableTeleporting, ToggleTeleporting, Hide, Unhide and ToggleHide
* Split map inputs SetIsWaypoint into EnableWaypointing, DisableWaypointing and ToggleWaypointing

gBalloon Bestiary:
+ Renamed to RotgB Guide Book
+ Updated credits

Anti-gBalloon Towers:
+ Added ConVars rotgb_difficulty, rotgb_tower_income_mul, rotgb_tower_damage_others and rotgb_tower_ignore_physgun
+ Cash gained from selling towers is now unaffected by the rotgb_cash_mul ConVar
+ Added ability to purchase multiple upgrades at once
+ All players can now interact with and upgrade anyone else's towers
+ Towers now shoot immediately after a gBalloon enters its radius
+ Fixed tower upgrades being invisible for everyone except for the player that bought the upgrade
+ Fixed towers accidentally being a subclass of gBalloons
+ Updated readme template

Electrostatic Barrel:
- Base range reduced by 50%

Proximity Mine:
- Base range reduced by 25%
+ Fixed 6th tier upgrades being unbuyable
+ X-4-X upgrade "Antimatter Bombs" cost decreased from 30,000 to 8,500
- X-4-X upgrade "Antimatter Bombs" no longer prevent children spawns
+ X-5-X upgrade "The Biggest One" cost decreased from 300,000 to 125,000
+ X-6-X upgrade "Pyromaniac" cost decreased from 3,000,000 to 1,250,000

Gatling Gun Knight:
- Base range reduced by 50%
+ Tower now visually fires less bullets than normal to mitigate lag

Orb of Cold:
- Base range reduced by 25%

Multipurpose Engine:
+ Fixed attack damage buffs being reliant on the X-1-X upgrade "Violent Blades" being bought first
+ Fixed X-6-X upgrade "Tyrant Blades" not being able to instantly pop Red gBlimps

Ally Pawn:
- Base range reduced by 33%
- X-4 upgrade "Queen's Grace" now only affects Ally Pawns within its range
- X-5 upgrade "Rainbow Beamer Fan Club" now only affects Ally Pawns within its range

Bishop of Glue:
+ Now uses more visible particle effects to indicate glued gBalloons instead of decals
- Base range reduced by 33%
- Maximum upgrades reduced from 5-5-5 to 5-2-0

Particle Charger:
- Base range reduced by 33%
+ Fixed 6th tier upgrades being unbuyable

Mortar Tower:
- Base range reduced by 25%
+ Fixed 6th tier upgrades being unbuyable

Sawblade Launcher:
- Base range reduced by 25%
+ Fixed 6th tier upgrades being unbuyable

Fire Cube:
- Base range reduced by 33%

Microwave Generator:
- Base range reduced by 50%
+ Fixed 6th tier upgrades not being able to be bought

Hoverball Factory:
- Base hoverball cash gain reduced by 60%
+ Now works outside of Sandbox
+ 1-X-X upgrade "Fast Generation" cost decreased from 450 to 350
+ 2-X-X upgrade "Advanced Hoverballs" cost decreased from 700 to 500
+ 3-X-X upgrade "Faster Generation" cost decreased from 2,000 to 1,500
+ 4-X-X upgrade "Elite Hoverballs" cost decreased from 7,500 to 7,000
+ 5-X-X upgrade "Ultimate Hoverballs" cost decreased from 45,000 to 40,000
+ 6-X-X upgrade "The Big Bill Balls" cost decreased from 300,000 to 250,000
- X-3-X upgrade "Compound Interest" cost increased from 4,000 to 10,000
- X-4-X upgrade "Garry's Bank" cost increased from 20,000 to 60,000
- X-5-X upgrade "Grand Metropolis" maximum cash per second reduced from 10,000 to 2,500
- X-5-X upgrade "Grand Metropolis" cost increased from 400,000 to 650,000
- X-6-X upgrade "Prop Country" maximum cash per second reduced from 250,000 to 25,000
+ X-6-X upgrade "Prop Country" cost decreased from 10,000,000 to 7,000,000

Pill Lobber:
- Fixed X-X-4-X upgrade "Shock N' Wave" dealing 10x more damage than expected
- Fixed X-X-5-X upgrade "Hypersonic Explosion" not being on cooldown when purchased
- Fixed X-X-X-3 upgrade "Conversion Pill Recipe" being able to instantly destroy Monochrome gBlimps

RotgB Timescale Logic:
+ Added KeyValue monitor_timescale
+ Added map outputs OnPreTimescaleChanged, OnPostTimescaleChanged, OnQuarterTimescale, OnHalfTimescale, OnNormalTimescale, OnDoubleTimescale, OnQuadrupleTimescale, OnOctupleTimescale

New Pseudo-tower: Balloon Shooter

Update: 12 Jun, 2021 @ 5:09am

Update 3.6.0
"The Late Update"

gBalloons:
+ Error gBalloon now moves 30% slower

gBalloon Target:
+ Map output "OnWaypointed" now returns the total number of times the waypoint has been passed
+ New map output "OnWaypointedBlimp" that only counts gBlimps
+ New map output "OnWaypointedNonBlimp" that only counts non-gBlimps
+ New KeyValue "Weight"
+ New Input "SetWeight"
+ Health is now visible on the HUD

RotgB Multitool:
- Retired, replaced with RotgB Game SWEP

gBalloon Bestiary:
+ Added Credits section

Electrostatic Barrel:
* Swapped 1st upgrades on both paths with each other
- X-1 (now 1-X) upgrade "High Voltage" cost increased from 400 to 450
- 2-X upgrade "Faster Recharge" cost increased from 700 to 850
+ 3-X upgrade "High Farad Capacitors" (now named "Instant Discharger") fire rate bonus increased from +100% to +200%
- 3-X upgrade "High Farad Capacitors" (now named "Instant Discharger") cost increased from 4,000 to 7,500
- 4-X upgrade "Recursive Zap" cost increased from 35,000 to 125,000
- 1-X (now X-1) upgrade "Long Spark" cost increased from 250 to 450
- X-4 upgrade "Electromagnetic Pulser" cost increased from 15,000 to 25,000
+ Added 5th tier upgrades

Proximity Mine:
* Major rework (> 20 changes!)

Sniper Queen:
+ X-4 upgrade "Blimp Beatdown" cost reduced from 90,000 to 20,000
- X-4 upgrade "Blimp Beatdown" stun duration reduced from 2 to 1
+ Added 5th and 6th tier upgrades

Gatling Gun Knight:
- 2-X upgrade "Penetrating Bullets" removed
+ 3-X (now 2-X) upgrade "Consistent Barrel Spinner" cost reduced from 4,000 to 3,000
+ 4-X (now 3-X) upgrade "Computerized Targeting" cost reduced from 12,500 to 10,000
* 5-X (now 4-X) upgrade "Laser Shooter" damage no longer scales weirdly with fire rate
+ 6-X (now 5-X) upgrade "Ray of Doom" damage increased by 800%
+ Added 6-X upgrade

Orb of Cold:
* Major rework (> 20 changes!)

Multipurpose Engine:
* 6-X-X upgrade "Total Meltdown" now increases damage by +15 layers instead of +400%
- Costs have increased for X-1-X upgrade "Violent Blades" and most upgrades after
- X-1-X upgrade "Violent Blades" damage reduced from 3 to 2

Ally Pawn:
* Major rework (> 20 changes!)

Bishop of Glue:
- Most upgrade costs increased
- 4-X upgrade "G.G. Glue" no longer allows the tower to pop Aqua gBalloons

Particle Charger:
* Major rework (> 20 changes!)

Mortar Launcher:
+ Base fire rate increased by 100%
+ Base shell speed increased by 20%
- Base damage reduced by 2
+ 5-X upgrade "Sol Shells" fire damage increased by 1100%
- 5-X upgrade "Sol Shells" fire duration reduced by 50%
- 5-X upgrade "Sol Shells" cost increased from 175000 to 400000
+ Added 6th tier upgrades

Sawblade Launcher:
* Major rework (> 20 changes!)

Fire Cube:
* Major rework (> 20 changes!)

Microwave Generator:
* (change notes unavailable)

Turret Factory:
+ Added 6-X-X and X-X-6 upgrades

Pill Lobber:
* Major rework (> 20 changes!)

Update: 23 Mar, 2021 @ 2:39am

Update 3.5.0
"The Nothing Update"

gBalloons:
+ Added new ConVar "rotgb_use_achievement_handler", please use responsibly

Anti-gBalloon Towers:
+ Upgrade paths can now be hovered over for details

New Hammer Entity: logic_rotgb_timescale

Update: 11 Feb, 2021 @ 6:28pm

Update 3.4.0
"The Agricultural Revolution Update"

gBalloon Spawner:
+ New custom wave preset "?10S", all waves in the preset are 10 seconds long

Anti-gBalloon Towers:
+ UIs now show their damage dealt and cash generated

Rainbow Beamer:
- Base fire rate reduced from 50 to 20
- 8th upgrade "INFINITE POWER!" now reduces fire rate by 90%

Particle Charger:
- X-X-3 upgrade "Transforming Particles" income per hit reduced from $3 to $2

Sawblade Launcher:
+ X-4 upgrade "EV Module" can now pop Purple gBalloons again

Turret Factory:
- 5-X-X upgrade "Golden Bullets" cost increased from 5,000 to 25,000

Hoverball Factory:
+ Now generates hoverballs faster based on round duration for rounds that are less than 60 seconds
+ May now generate hoverballs without requiring gBalloons to be present, as long as a gBalloon Spawner is spawning gBalloons
* Non-hoverball cash generation is not changed
- Base hoverball worth reduced from 50 to 20
- X-X-1 upgrade "A Little Extra" income rate reduced from 16% to 15%
+ X-X-2 upgrade "Just Pocket It" income rate increased from 75% to 100%
- X-X-2 upgrade "Just Pocket It" now stops non-hoverball cash generation too, giving the cash that would be generated at the start of each round

Update: 5 Feb, 2021 @ 11:51am

Removed the annoying NavMesh UI, replaced with something way less intrusive

Update: 19 Jan, 2021 @ 12:33am

Update 3.3.0

HUD:
+ Added commas to cash number

gBalloons:
+ Fixed bug that would cause multiple killing blows on a single gBalloon to yield multiple cash
+ Fixed gBalloons spawning at 0 health
- Added a 15ms delay between a gBalloon taking damage and popping to fix the bugs above

gBalloon Spawner:
+ New extremely hard custom wave preset "?RAMP", use the gBalloon Spawner to access this

Anti-gBalloon Towers:
+ Removed buggy code that caused gBalloons in specific circumstances to be invulnerable to damage
+ Fixed towers not showing their prices in the spawnmenu
+ Developer: Deprecated usage of list.Set to add towers to the spawnmenu as it is now done automatically
+ Developer: Deprecated usage of ENT.Spawnable = true as it is no longer necessary, it should be set to false from now on

Proximity Mine:
- Base range reduced by 33%
- Base cost increased from 400 to 850
- 1-X-X upgrade "Faster Blasting" fire rate bonus reduced from +100% to +50%
- ALL upgrade costs increased

Orb of Cold:
+ Fixed base freezing rate being much lower than it should have been

Multipurpose Engine:
- X-X-6 upgrade "Maximum Potential" cost increased from 1,000,000 to 50,000,000

Rainbow Beamer:
+ Cosmetic: Fixed rainbow beams being much, much brighter than intended
+ Cosmetic: Updated icon

Particle Charger:
+ Cosmetic: Updated icon

Hoverball Factory:
+ X-X-5 upgrade "Microbot Research" income multiplier increased from 1.15 to 1.2
+ X-X-6 upgrade "Nanomachines" health multiplier increased from 1.15 to 1.2

New Tower: Pill Lobber

Update: 19 Jan, 2021 @ 12:13am

Update 3.3.0

Update: 8 Dec, 2020 @ 6:52am

Update 3.2.1

Hotfix for Waypoint Editor being inconsistent with setting teleport destinations

Update: 8 Dec, 2020 @ 6:48am

Update 3.2.0
"The Small And Significant Update"

RotgB Multitool:
+ Now automatically gets set to nothing mode after placing a tower, unless the player is holding shift

gBalloons:
+ New ConVar "rotgb_use_kill_handler" causes popped gBalloons to trigger on-kill effects
+ gBlimps may now have attributes such as Fast, Shielded etc.

New gBalloon Type: Hidden gBalloon

gBalloon Target:
+ gBalloons may now teleport directly to a target

Hoverball Factory:
- X-3-X upgrade "Compound Interest" interest rate reduced from 0.2% to 0.1%
- X-4-X upgrade "Garry's Bank" interest rate reduced from 0.5% to 0.2%
- X-5-X upgrade "Big City" (now named "Grand Metropolis") cost increased from 100,000 to 400,000
- X-5-X upgrade "Big City" (now named "Grand Metropolis") no longer increases interest rate
+ X-5-X upgrade "Big City" (now named "Grand Metropolis") maximum income increased from 2,000 to 10,000
* X-6-X upgrade "Grand Metropolis" replaced with X-8-X upgrade "INFINITE GROWTH!"
- X-7-X upgrade "Infinite Growth?" removed
+ X-X-2 upgrade "Just Pocket It" income gain increased from 40 seconds to 45 seconds