Divinity: Original Sin 2

Divinity: Original Sin 2

Lichdom (Beta)
21–30/39 bejegyzés mutatása
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Frissítés: 2019. jan. 20. @ 6:32

Lich "Race" Changes
  • Added a compatibility patch for CCP, Animations Plus, and Lichdom: Lichdom - Character Creation Plus Patch.
    • This patch allows Origin characters to transform into the Undead and retain their voices, while also allowing CCP appearance options.

Phylactery Changes
  • Max Power reduced to 3.
  • Power drain changed to -2 in Tactician/Honor Mode, -1 in lower difficulties.
  • When hitting 0 Power, the Phylactery now "breaks", but is not destroyed.
  • Broken Phylacteries can be restored by filling their power back up to max.
  • While the phylactery is broken, you'll receive a larger vulnerability to fire.

Lich Form Changes
  • -25% Fire Resistance, -50% when the Phylactery is inactive.
    • These penalties can be disabled by the host in the Lich Settings menu.

Skill Changes
  • Reduced Drain Soul's Damage Multiplier (130 -> 100).
  • Added friendly fire conditions to all Lich skills with AoE (Friendly Fire can be enabled in the LeaderLib settings). This is for those who want to make the game a little bit more difficult.

Crafting Changes
  • Lich's Staffs are now craftable, and have a chance at a random rarity (highest rarity increases at various level ranges). Recipe: Phylactery + Long Branch, requires 1 Power.
  • Blood Burst is now available in skillbook form at Necromancy traders, and is also craftable as a scroll and book.
    • Paper + Shadow Essence + Yarrow Flower = Blood Burst Scroll
    • Blank Necromancy Book + Blood Burst Scroll = Blood Burst Skillbook

Settings Menu Changes
Lich Settings:
  • Enable/Disable Lich Penalties (Host-Only)

Effects & Model Changes
  • Added new "broken" model versions of each phylactery, with a new glowey look.
  • Tweaked Death's Embrace's preparation effects.
  • Changed the phylactery amulet's model/icon into the skull amulet.

Misc Changes
  • The Unstable Talent now triggers when "dying" as an immortal Lich.
  • A few staff deltamods were overwritten - Namely, Dual Wielding will never randomly show up on a one-handed staff now, and Two Handed will only show up on two-handed staffs.
  • Added some new scripting rules to handle updating phylacteries, whether they're in the world, equipped, in something else's inventory, etc.

Fixes
  • Fixed multiple power reductions to the Phylactery while in the middle of teleporting back.
  • Fixed not immediately teleporting to the Phylactery when "dying" (previously animations made the Teleport command delayed).
  • When "dying" and recovering in combat with your Phylactery equipped or in your inventory, upon recovering and standing up, your turn will happen right away now (this is how it should have worked).

Frissítés: 2019. jan. 20. @ 6:28

Frissítés: 2019. jan. 20. @ 5:58

Frissítés: 2019. jan. 20. @ 5:57

Frissítés: 2019. jan. 16. @ 0:12

  • Unchecked "ShowOnce" for "Show/Hide Phylactery Beam" in the "Lich Settings" dialog.
Dialog nodes always default to "ShowOnce", and it has to be unchecked every single time I make a new node, otherwise you won't be able to see that text again unless the dialog is restarted. Pretty annoying!

Frissítés: 2019. jan. 16. @ 0:06

Phylactery Changes
  • Added some additional checks for missing Phylacteries upon updating.
  • If all else fails, check the debug menu for a "Refund Soul Extract" option. This only appears if:
    • The scripts see you have a phylactery active, but it no longer exists.
    • You have no phylactery active, but you still have the status.
    • You have the Lich tag, but have never received an initial Soul Extractor.
  • The Phylactery now takes more damage in Honor Mode (20 -> 40).
  • When teleporting from your phylactery to a waypoint far away, the beam should now disappear.
  • When in possession of your phylactery in battle and you "die", once you're done recovering and you stand up, the game will jump to your turn to give you more of a fighting chance (continuous cycles of dying -> recovering are likely otherwise).

Lich Skill Changes
  • Lich Form and Phylactery Power skills are now given/taken away by scripting, rather than be added by the status. This will ensure when the game wipes away the statuses when calling RemoveHarmfulStatuses (to which they'll return automatically), your skills won't jump around on your hotbar.
  • Rebalanced various AP costs and swapped some Ability schools with Elemental Affinity synergy in mind (i.e. Winter's Breath is now a Hydrosophist-type skill instead of Necromancy, so standing on ice reduces the AP cost).
  • Added a new Lich Form skill, Death's Embrace - Grants Water Resistance, Burning/Slipping immunity, increased movement speed on ice, applies Chilled to enemies when your turn ends, leeches health from Frozen enemies, and removes Warm/Burning from allies.

Settings Menu Changes
New Debug Commands:
  • Refresh Lich Passive Statuses - Simply removes/reapplying the Lich Form and Phylactery Active status (if you have a Phylactery).
  • Refund Soul Extractor - Grants you another soul extractor. This only appears if:
    • The scripts see you have a phylactery active, but it no longer exists.
    • You have no phylactery active, but you have the "Undying" status.
    • You have the Lich tag, but have never received an initial Soul Extractor.

Misc Changes
  • Necromancy-based lifesteal now displays a unique visual effect for Liches.

Frissítés: 2019. jan. 15. @ 23:51

Frissítés: 2019. jan. 15. @ 23:40

Frissítés: 2019. jan. 15. @ 23:37

Frissítés: 2019. jan. 14. @ 17:38

  • Phylacteries now have "Power" instead of Durability (you may get a notification like "Small box is broken", but that's the game's response to the stats changing. I added some extra rules to transform the item into the new version upon updating).
  • Removed Drain Soul's LowHP target requirement. Should properly restore charges (Power) to the Phylactery. Always grants a source point or causes an explosion, regardless if the Phylactery is damaged.
  • Added some new effects to the "Return to Phylactery" skill.
  • Fixed UNCONSCIOUS not applying when recovering at the Phylactery after almost dying (apparently the TeleportToPosition command removes/prevents this status).
  • Added a workaround for passive lich statuses being removed by the arena, or other story events (they still get removed, but should come back soon after).
    • Larian's scripts call a function named "RemoveHarmfulStatuses" at various points in the game. Apparently what's considered "not harmful" are hard-coded statuses, so unfortunately a simple status that gives bonuses is considered "harmful" by this function and removed.
  • Fixed not being able to create a "Small Box" phylactery again (typo fix in the dialog's flag check: LLLICH_Phylactery_CreateSmallBox -> LLLICH_Phylactery_CreateSmallbox).