Divinity: Original Sin 2

Divinity: Original Sin 2

Lichdom (Beta)
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Aggiornamento: 2 feb 2019, 13:05

Aggiornamento: 26 gen 2019, 14:09

Aggiornamento: 26 gen 2019, 4:38

Aggiornamento: 23 gen 2019, 9:55

Aggiornamento: 23 gen 2019, 8:58

Aggiornamento: 23 gen 2019, 8:57

Aggiornamento: 21 gen 2019, 10:28

Aggiornamento: 20 gen 2019, 10:43

Changes
  • Liches in pre-existing saves will now get the fire resistance penalty applied upon updating.
  • Added a "Use Custom Looks" option when race changing. What this does is use the template's visual indexes. For instance, if you transform from a default Human Ifan to a Lich Ifan, he will have his default hair/beard/face, instead of mismatched visuals that require the respec mirror to correct.
    Note: This is a secondary option because it appears to make skin/hair color choices not do anything. Face and facial feature options still work. This is primarily for people who want the default looks without having to adjust things in the respec mirror.
    As an example, instead of Ifan looking like this after transforming (when using the default options):


    He'll look like this without having to use the respec mirror at all:

  • When race-changing a character, their experience will be preserved if solo (not ideal, but it's what we have for now).

Aggiornamento: 20 gen 2019, 10:27

Aggiornamento: 20 gen 2019, 6:59

Fixes
  • After recovering in battle, the game will jump to your turn so you can avoid immediately dying again.