Torchlight II

Torchlight II

Awesome Classes (v.62)
Showing 11-20 of 28 entries
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Update: 28 Jul, 2013 @ 6:21pm

Published v.39

Made a Noob mistake and left off one of the classes...! Here is your Shadowmancer back!

Update: 28 Jul, 2013 @ 5:16pm

Published v.38

Ok.... so alot of to pass on this update...!

-Preacher class was updated to latest version and with it Quest Rewards Finally Functioning! (i've ensured no issues with other classes quest rewards by making my own files that has all the classes, including the synergy classes, listed in my pack!)

-Made some major tweaks to "Shadow Pact", an ability that replaces "Blade Pact" in my Mod. I've doubled the size of the pet due to it being hard to see at times with multiple mobs on screen, i've also increase it health quite a bit and made it scale with each point placed in the skill. To compensate for the pet having more uptime, i've nerfed the healing and damage it does by about 20%. I've also increased the T3 of the skill from and additional 15% attack speed to an additional 25% attack speed to make it more worth while. One last change here, i've increase the Mana given by the T1 bonus by about 50%, again to make it more worth while. PLEASE LET ME KNOW IF THE SKILL FEELS OVER/UNDERPOWERED WITH MY CHANGES!

-Theolentestist is still having crashing issues while hovering over the "Nova" skill while the mod is in this pack. It does however work separately along side my pack just fine... so give up that extra mod slot for the class, because it's definitely worth it! I'm still trying to resolve the issue and hopefully it will be added back soon!

Think that's it.... as always FEEBACK WELCOME!

Update: 27 Jul, 2013 @ 8:21pm

Published v.34

Cleaned up some files.. I had missed a few Theolentist files that were still in the mod.

Update: 27 Jul, 2013 @ 7:36pm

Published v.32

Ok... so... Theolentist just doesnt want to play nice for some reason. The developer is pumping out update daily and it's becoming hard to maintain it is. I have been successful running the "Theolentist" mod seperately along side with "Awesome Classes" so there is no worry there accept for losing a mod slot. Appologies, i'm sure once the class is fully completed it will be welcomed back to the pack and functioning properly!

Update: 27 Jul, 2013 @ 4:36pm

Published v.25

Further Tweaked Quest Rewards!

Update: 27 Jul, 2013 @ 2:36pm

Published v.24

Renamed Quest Reward Files that mimicked vanila file names.. prevented future compatibility issues!

Update: 27 Jul, 2013 @ 12:36pm

Published v.23

Just Sweeping up some files...

Update: 26 Jul, 2013 @ 11:59pm

Published v.22

Bringing Back Theolentist as a test to see it's compatibility with the other Custom Classes!

Please be Diligent in locating and reporting bugs, so that we can get the AWESOME class in the pack eventually and fully functional!

Update: 26 Jul, 2013 @ 11:58pm

Published v.22

Bringing Back Theolentist as a test to see it's compatibility with the other Custom Classes!

Please be Diligent in locating and reporting bugs, so that we can get the AWESOME class in the pack eventually and fully functional!

Update: 26 Jul, 2013 @ 10:40pm

Published v.20

Being a sailor myself, i'm happy to welcom the 'DREAD PIRATE" to "Awesome Classes"


ARGH....!!!!

I did have to change the file names of a few of the quest rewards becuase they overwrited other's in the pack.. seems to be working on the first few quests i tried.. please let me know of any issues!