A Hat in Time

A Hat in Time

The Day that Time Collapsed (v3.6)
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Update: 17 Aug, 2019 @ 3:49pm

v3.6:
- Fixed an issue where the game would crash on start-up when the mod was installed.
- Disabled a feature where the conductor would not jump back to a building if it was the last building he was hit on, as it was proving to be too confusing for players who collected all the pons in the area before attacking the conductor.
- Slightly altered the materials for the World of Light and Rift Clone material skins.

Update: 16 Jul, 2019 @ 10:35am

v3.5:
- The sticker has been relocated.
- - It no longer requires cheats to obtain.
- - The sticker will only appear if you have already beaten the map.
- Added in a new skin to the roulette.
- Improved the conductor's AI significantly
- - He is less likely to jump into the ground, and will react quicker if he jumps off the edge of a platform.
- The conductor will now have increased difficulty if the map is played in a challenge road.
- The sleepy raccoons now only have 1 health (instead of 3).
- All cutscenes are now skippable.

Update: 5 Jun, 2019 @ 4:16pm

v3.4:
- Changed the way the conductor's difficulty scales.
- - Difficulty now scales more gradually than before.
- - For instance, in the second death wish, the conductor now maxes out difficulty after 20 hits instead of 10.
- - The way the conductor's moves are affected by difficulty have also been changed.
- The conductor now travels further after using the murder knife attack.
- The conductor will no longer jump to the centre when using the murder knife circle attack in the water area.
- The conductor will now jump to the skies when no longer attacking the player.
- Added a few decorative elements to the level.
- Added a warning to the sign post about graphics settings.
- Fixed an issue where the last three time rift gates displayed zero instead of the number of pons required.
- Fixed an issue where the player could get softlocked in online party if another player opened one of the last three time rift gates.
- The SPOILERS at the end of the level now has a sound and particle effect for teleporting.
- Changed some backend stuff to prepare for a later update.
- Added in a new sticker, though it is currently unobtainable without cheating.

Update: 19 May, 2019 @ 3:19am

v3.3:
- Added in a second trigger volume to activate the cutscene where the CAW appear if the player turns back
- Increased the amount of health dropped by the conductor in the second death wish.
- Increased the delay between lasers during the snatcher's triple laser attack in the second death wish.
- The snatcher no longer spawns shockwaves during the earthquake attack.
- The snatcher now spawns buzzsaws during the earthquake attack in the death wish.
- The snatcher's lasers can now spawn super charges, similar to ultra snatcher from before the dlc 2 update.
- Fixed an issue where the timepiece would not spawn at the end of the second death wish.

Update: 17 May, 2019 @ 2:22pm

v3.2.1:
- Fixed an issue where the rift ball would not spawn a time piece when destroyed.

Update: 17 May, 2019 @ 1:12pm

v3.2:
- Recooked for dlc 2.
- Altered the terrain for the large platform where the player fights three owls.
- Moved one of the rift pons in the first area you fight the conductor.
- Fixed an issue where the conductor would spawn inside a building when using the knife attack in a certain location.
- All owls now have 2 health instead of 3.
- The boss at the end of the level now has 35 health instead of 45.
- The boss in the first death wish now has 100 health instead of 125 health.
- The boss in the first death wish now spawns shockwaves less frequently during a certain attack.
- The chance of clones dropping health in the first death wish has been increased.

Update: 26 Feb, 2019 @ 1:32pm

v3.1:
- Added in a new skin to the roulette wheel. (It's currently using a different skin's icon, I'll change that soon.)
- Added in a HUD icon to the first death wish that displays how many hits are remaining.
- Changed the way the first death wish works so that your homing attacks will no longer be cancelled.
- Changed the incorrect text for the second death wish.
- Added a delay at the end of certain radio dialogues so it's easier to read.

Update: 24 Feb, 2019 @ 2:16pm

v3.0:
- Added in a new death wish! It'll unlock once you beat the first one.
- New death wish means a new skin!
- Significantly altered the first death wish to make it more enjoyable/less repetitive.
- Altered the thing that happens at the end of the map.
- Fixed a whole bunch of issues with the conductor, your hits should all work properly now, and your homing dives are less likely to be cancelled.
- Made the snatcher section a bit easier.

Update: 23 Jan, 2019 @ 4:27am

v2.2.1:
- Fixed an issue where the death wish title would not display when loading the map
- Slight adjustments to the enemy attack patterns in the level to make it a bit easier.

Update: 23 Jan, 2019 @ 1:42am

v2.2:

- Increased the rate at which clones spawn in the death wish
- Decreased the chance of clones dropping health in the death wish
- Changed the second bonus objective to a no-hat run
- Slightly adjusted some parts of the end of the level.