Slay the Spire

Slay the Spire

The Jungle
Showing 11-14 of 14 entries
< 1  >
Update: 25 Jan, 2019 @ 5:39pm

1.2

Reworked Selective Confusion - now randomizes the cost of the first 2 cards you draw each turn. The debuff reduces itself by 1 each turn. This allows the debuff to remain visible and the effect read instead of it being applied during the enemy turn, and completely consumed upon the first few cards of the player turn being drawn. Enemies that apply Selective Confusion have had their amounts adjusted to compensate for this change.

Totem Boss
Totem Speaker Boss now has 50 HP.

Totems reduced to 45 HP.

Totems that spawn in after the initial 3 now show the 'Stun' intent on their first turn, clarifying they will not attack.

Totems that are Stunned will not counterattack on AoE cards until the following turn. This is visually shown with a greyed out Counterattack buff icon and an alternate tooltip for the buff effect.

Totems which apply Block no longer apply Block to themselves, only to the other living totems.

Spyder Queen
Spyder Queen max HP increased to 210.

Spyder Queen no longer spawns with Block or Artifact.

Spyder Queen no longer gains Artifact when summoning Spyders.

Spyder Queen Mourning mechanic removed - she will not become stunned when Spyders die.

Spyder Queen now deals damage when it applies Frail during it's debuff turn.

Spyder Queen, during her Strength buff turn, now also buffs the Strength of all living Spyders.

Phrog
Phrogs now have more standard variance in the amount of Max HP they can spawn with (+/-3, down from +/- 8)

Bug Fixes
Fixed an issue with Snecko Cultists having a very wide health bar and hitbox.

Fixed an issue with Totems beyond the first 3 in the Totem Speaker fight attacking the turn they spawn in. They should not attack until the following turn.

Fixed animation issue with Swinging Axe.

Fixed Antidote giving energy on use.

Update: 23 Jan, 2019 @ 7:11pm

1.1.1

Fix a crash caused by the Spyder Defender.

Update: 23 Jan, 2019 @ 5:48pm

1.1

Snecko Cultists now use a Debuff intent rather than a Magic intent on their first turn.

Totems in the Totem Speaker boss fight now display that they counterattack both on cards that target ALL enemies, and cards that target multiple random enemies.

On Ascension 9 and higher, Totems in the Totem Speaker boss fight do not gain maximum health, but rather a 7th totem is added to the fight.

Mama Snecko now has more maximum HP. The Snecko eggs hatch one turn faster. Rather than changing to an 'Enraged attack' intent if the Eggs are killed, Mama Snecko now has an "Enrage" buff, which grants +1 Strength whenever a Minion is damaged, and removes 2 Strength at the end of Mama Snecko's turn.

Buffed Cassacara with 1 more Strength per Bottomless Stomach move and +3 HP.

Added event art to the Faux Pas event.

Bug Fixes

Fixed an issue with Totems' Counterattack power always flashing whenever you played a card, instead of triggering only on cards that trigger the counterattack.

Fixed an issue with Totem Speaker triggering Infinite Spire's quest system rewards for killing a Reptomancer.

Fixed Shell Peas giving way too much Temp HP.

Update: 22 Jan, 2019 @ 8:50pm