Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Dynamic Mission Generator
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Update: 29 Apr, 2021 @ 7:01am

- Bug fix: Missions start in whatever the current mode is. You no longer have to say mode: <mode> to start a mission in a mode other than Normal.
- room keyword now can be used to select a particular room.
- If you use the factory keyword, it automatically selects the factory room.
- Two pools can be merged using a ,. For instance, you can make a combined pool of profile A and profile B by saying profile:A, profile:B. Previously only individual modules could be combined into a single pool using a ,.
- Profiles pools can now include a space between profile: and the profile name. e.g. profile: Fartlicker is accepted now.

Thanks to samfundev and fartlicker777 for this update

Update: 23 Mar, 2021 @ 2:56am

A few fixes

Thanks to Sam and TheDarkSid3r

Update: 16 Mar, 2021 @ 10:09am

Major Overhaul:
Many UI changes
Keyboard shortcuts
Allow saving and reloading missions
Allow filtering by profiles, and control over factory mode and ruleseed
Allow better control using the `!` character to ensure no duplicates

Thanks to Andrio, Sam, Rex, and everyone who tested this build for their help

Update: 22 Feb, 2020 @ 8:13am

major change
big UI overhaul, credit to Andrio Celos for the changes, thanks

Update: 28 Feb, 2019 @ 9:41am

update for ktane 1.8.2

Update: 13 Feb, 2019 @ 5:30am

add a try catch to hopefully stop a potential exception in mod selector

Update: 24 Jan, 2019 @ 8:19am

remove all the Debug.Logs that I left in last update
also the syntax changed last update, you now need to surround module IDs with "", this allows module IDs with spaces in them to be used

Update: 24 Jan, 2019 @ 8:09am

Somewhat Major Change
fix bugs with the bomb not starting
add the + operator so you can add multiple types of modules to the same pool
add the special ALL_MODS, ALL_VANILLA, ALL_MODS_NEEDY and ALL_VANILLA_NEEDY pools, you may not use the + operator on these pools
internal changes (switch parsing to regex, verify that you're not trying to run a bomb with just needies etc.)

Update: 23 Jan, 2019 @ 3:41pm

initial release