Natural Selection 2

Natural Selection 2

TBCB 327
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Update: 6 Mar, 2019 @ 9:13am

Update: 5 Mar, 2019 @ 4:35pm

Update: 5 Mar, 2019 @ 4:30pm

Update: 5 Mar, 2019 @ 4:12pm

Update: 5 Mar, 2019 @ 9:27am

Update: 1 Mar, 2019 @ 7:07pm

Update: 1 Mar, 2019 @ 10:09am

Update: 1 Mar, 2019 @ 9:58am

Update: 1 Mar, 2019 @ 8:58am

- General
- Fixed that the set_global console command was available without cheats or dev mode enabled

- Alien maximum heal limit
- Fixed that alien start structures had less than full health due to the new heal limit conflicting with the vanilla ones
- Removed the no longer needed vanilla heal limits
- Gorge
- Belly Slide
- Tweaked belly slide speed and gorge air friction to lower the amount of speed good gorge player could gain with celerity
- Web
- Decreased web's hp to 25
- Hydra
- Now gains
- Lerk
- Umbra
- Unlocks now with Spores
- Increased the time umbra sticks to aliens after they moved outside the umbra cloud to 2.5 seconds
- Onos
- Lowered mouse turn speed again while charging. But it's not as restrictive as vanilla
- Drifter
- Added missing localized strings for the drifter passive upgrades
- Alien Tunnel
- Fixed that tunnel didn't cost tres to build or relocate
- Fixed that tunnels didn't start spreading infestation after being upgraded
- Added missing locale strings for the placement error messages
- Cysts
- Added passive upgrades for each hive type
- Carapace (Crag Hive): Adds 25 armor
- Cloaking (Shade Hive): Turns invisible unless attacked or touched
- Celerity (Shift Hive): Increases growth speed by 25%

- Added Advanced Support Research
- Available at the Command Station
- Unlocks Nano Shield, Power Surge and Catalyst Packs
- Costs 20 tres and takes 90 seconds to research
- Nano Shield
- Can no longer be used on structures
- Decreased costs to 2 tres (from 3)
- Catalyst Pack
- Decreased duration to 5 seconds (from 12)
- Decreased costs to 1 tres (from 3)
- Decreased catalyst effects (additional move and reload speed) by 50%
- Power Surge
- Decreased cost to 3 tres (from 5)
- Decreased duration and cool down to 10 seconds (from 20)

Update: 23 Feb, 2019 @ 9:18am

- Shotgun
- Adjusted the spread cone to be even tighter so that you can hit a Fade with most of the pellets at a range of 6 meters

- Phase Gate
- Added a 300 ms phase cooldown

- Tunnels
- Added a research to upgrade tunnels so that the entrances spread infestation for 8 tres
- Decreased costs to 12 tres
- Fixed that the hp values were not matching the changelog

- Drifter
- Increased drifter structure growth rate by 25%
- Added passive abilities for each hive type:
- Camouflage (Shade Hive): Drifters turn invisible when they are idle
- Regeneration (Crag Hive): Drifters regenerate 3% of their max hp every 2 secs while not at full health
- Celerity (Shift Hive): Drifters move 18% faster

- Nutrient Mist:
- No longer usable off-infestation
- No longer stops alien structure from takling damage off-infestation
- No longer heals hurt cysts

- Onos
- Reverted that marines could body block a charging onos
- Decreased charge acceleration time to 1.25 seconds (from 1.5)
- Tweaked turn maneuverability to be inbetween vanilla and the last iteration

- Fade
- Swipe
- Changed damage type to puncture (-50% damage against structures)