Killing Floor

Killing Floor

The Pits
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Update: 27 Jul, 2013 @ 12:57pm

-Removed husks from the higher spawners

-Fixed pathing where zeds became stuck from the stalker/crawler spawn

-Altered look of one of the traders

-Added zed body parts around the pits

Update: 27 Jul, 2013 @ 12:38pm

-Added Two new spawners into the map above the players into the walls

-The new spawners are on a 5s max spawn rate and only spawn husks, stalkers and crawlers

-The zeds from the new spawners will use newly added jump pads to get down fom their location then make the short distance into the pit which is near instant from the jump location.

Update: 27 Jul, 2013 @ 12:03pm

- Fixed bug where player could float at screens above traders

-Altered spawners to work in plain sight and now at a 0.5s max rate down from 1.5s

-Bouncing at edges of pit should be less violent and players should no longer make it out of the pit slightly

Update: 27 Jul, 2013 @ 6:19am

Update: 27 Jul, 2013 @ 6:18am

Update: 26 Jul, 2013 @ 6:57pm

Update: 26 Jul, 2013 @ 6:53pm

Update: 26 Jul, 2013 @ 5:57pm