Garry's Mod

Garry's Mod

Fixed Super Gravity Gun SWEP
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Update: 26 Jul, 2022 @ 7:22pm

* Set scgg_allow_others to 1 by default.

Update: 15 May, 2022 @ 9:45pm

* Optimized distance calculations.

Update: 7 May, 2022 @ 7:36am

* Fixed fake gravity gun props making NPCs and Players holding gravity guns stuck when a Confiscation Field supercharges gravity guns.
* Better code to handle player ragdoll color.
* Fixed a few minor multiplayer LUA errors.
* Fixed weak, technically 0 health but still alive Nextbots unable to be grabbed by cone detection.

Update: 7 May, 2022 @ 2:29am

I FORGOT ABOUT MULTIPLAYER FFFFFFFFUUUUUUUUUUUUUUU
* Fixed various big multiplayer bugs like glow effects not working, include errors, etc.
The gun is now working mostly properly in multiplayer.

Update: 3 May, 2022 @ 11:20pm

* Fixed an oopsie with scgg_enabled 2 not ever being set with scgg_allow_enablecvar_modify and scgg_vanilla_disable both set to 1, completely breaking automatic supercharging from maps.

Update: 27 Apr, 2022 @ 8:44am

* Nextbot compatibility added!
* Attempt to fix sv_scgg_autorun errors.

Update: 18 Feb, 2022 @ 6:36am

* Attempt to fix various errors with ConVars not being found by falling back to hard-coded numbers.

Update: 20 Sep, 2021 @ 6:38am

* NPCs now have their own random colors when cl_scgg_physgun_color is used.

Update: 13 Sep, 2021 @ 8:12am

* Fixed issue with mod SCGG being given when scgg_vanilla_disable is at 1.
* Added vanilla preset to Half-Life 2 Options in Utilities.
* Super Gravity Guns spawned as entities from the spawnmenu are now undoable.

Update: 5 Sep, 2021 @ 8:18am

* Added the Super Gravity Gun to the list of NPC-spawnable weapons.