Total War: WARHAMMER II

Total War: WARHAMMER II

CBE | Cinematic Battle Effects 3.8+ Proper Effects Addon
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Update: 22 Dec, 2019 @ 12:13pm

Status : [    v1.8.1 CA Build    ] [CBE 3.1+] Version 1.31

Version 1.31 Released :
    Main Changes :
  • Poison Wind Globe Mortar / RoR entries added to improve performances with the new Cinematic Battle Effects 3.3 impact effects.
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Update: 12 Dec, 2019 @ 8:15am

Status : [    v1.8.0 CA Build    ] [CBE 3.1+] Version 1.3
  • Release for V1.8.0 (The Potion Of Speed Update & DLCs) CA Build.

Version 1.3 Changelog :
    Main Changes :
  • Update with latest CA balancing changes, nothing new.
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Update: 13 Sep, 2019 @ 4:36am

Status : [    v1.7.0 CA Build    ] [CBE 3.1+] Version 1.2
  • Release for V1.7.0 (Empire Undivided Update & DLCs) CA Build.

Version 1.2 Changelog :
    Main Changes :
  • Empire Noble Sons unit use now the right pistol effects.
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Update: 19 Apr, 2019 @ 9:26am

Status : [    v1.6.0 CA Build    ] [CBE 3.1+] Version 1.1
  • Release for V1.6.0 (Doomsayer Update & DLCs) CA Build.

Version 1.1 Changelog :
    Main Changes :
  • Doomsayer Update & DLCs' values updated.
  • CBE Proper Effects Addon now require Cinematic Battle Effects main core 3.1 or higher.
  • Fix for Vampire Coast Fleet Admiral and Captain pistol effects.
  • Entries dedicated to Lords and Heroes custom pistols' effects for future updates added.
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Update: 2 Feb, 2019 @ 7:58am

Status : [    v1.5.1 CA Build    ] [CBE 3.0+] Version 1.0

Version 1.0 Released :
    Main Changes :
  • Deck Gunners have now their own launch/smoke effects.
  • Deck Gunners have now their own more visible trails.
  • Pirate Gunnery Hand Cannons have now their own launch/smoke effects.
  • Vampire Coast and Empire pistol units use now the right smoke effects.
  • Plagueclaw Catapult and Skaven Globes tables improvement are moved from CBE to this submod.
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