Space Engineers

Space Engineers

Blink Drive
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Update: 24 Aug, 2019 @ 10:24pm

Fixed animations for an unpowered state.

Added emissive animations.

Default large grid jump distance: 500 -> 1000
Default large grid max mass: 10,000,000 -> 20,000,000

Default RestrictMassByRatio true -> false

the RestrictMassByRatio should only really be used in competitive PVP.

Update: 24 Aug, 2019 @ 8:47pm

Added mass limits

Small grid mass limit 500,000
Large grid mass limit 10,000,000

Grids can no longer jump static grids.

Added a config option to not allow lighter grids from jumping heavier ones.

Update: 24 Aug, 2019 @ 6:08pm

Fixed clients consuming fuel when it shouldn't.

Update: 7 Jun, 2019 @ 9:32pm

Update: 31 May, 2019 @ 1:44pm

Update: 26 May, 2019 @ 12:02pm

Update: 28 Feb, 2019 @ 10:53pm

- Fixed a bug where jumps, in specific scenarios, cause grid physics to go crazy for a time.
- Added idle spin animation when block is powered.

Update: 27 Feb, 2019 @ 11:03pm

Update: 27 Feb, 2019 @ 7:38pm

Update: 27 Feb, 2019 @ 7:14pm