Garry's Mod

Garry's Mod

Gordon Freeman SmartNPC
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Update: 4 Feb, 2020 @ 9:45pm

+ Fixed a bug with something printing in the console over and over when spawning Freeman.

Update: 2 Feb, 2020 @ 2:38pm

Groundhog Day / Superbowl Day 2/2/20 Update :

+++ Freeman is now spawnable again.
+ Added Freeman to be able to use the SMG Grenades (very buggy at the moment)
+ Gordon now refills his ammo at ammo crates after losing a certain percentage instead of when not having max ammo.
+ When fighting flying enemies, if Freeman is out of ammo and sees a rocket that is not within the air enemy's line of sight, he will run to it and pick it up.
+ Freeman now gets ammo from ammo crates of the Crossbow and SMG Grenades.
+ Freeman is now able to Damage and Destroy Hunter Choppers with his RPG.
- Attempted to fix Freeman freezing in place yet again.

- More things that were probably added but I lost track of adding.

Update: 6 Apr, 2019 @ 2:13pm

+ Added the ability for Gordon to use the Ar2's alternate ammo.
+ Gordon now steps on Grubs. + Gordon can now retrieve health from grub nuggets.
+ Added the ability to only have Freeman spawned once. (When he dies it will reset)
+ Added ConVar to disable/enable
+ Has limited Alt Ar2 Ammo
+ Can pick up alt Ar2.
+ Freeman can now reload weapons faster.
+ Attempted to fix Gordon freezing up when switching weapons.
+ Gordon's followers will now split off from him during combat.
+ Alyx and Barney are now able to follow Freeman.
+ Optimized some functions.
+ Fixed a bug with Freeman's Pistol Ammo not draining.
+ Freeman now uses different weapons for certain enemy types.
+ Limited the types of enemies Freeman uses the crossbow for.

Update: 24 Mar, 2019 @ 9:34pm

+ Added the ability to only be allowed to Spawn Freeman once. ( Unless he dies and then the limit will reset ).

+ Added a ConVar to enable/disable that feature.

Update: 24 Mar, 2019 @ 9:24pm

+ Fixed a bug with Gordon going to health kits while using the charging station
+ Ditto for the Suit Charger and Batteries

+ Fixed a bug where Freeman would freak out with his crowbar or pistol.

+ Added custom Kill Feed Name for when killing enemies.

+ Limited the vision that Freeman can see.
+ Made Gordon use grenades on more specific enemies.

Update: 10 Mar, 2019 @ 3:19pm

+ Added the ability for Citizens that aren't following the player to follow Freeman.

+ Added a ConVar to disabled Citizens Following Freeman.

+ Added a ConVar for Freeman to be netural to metropolice if he has his lab coat on and has no weapon.

+ Fixed a bug with the Health Charger/Suit Charger playing a looping sound.

+ Fixed a bug with Freeman using the Health Charger/Suit Charger when not being at it.

Update: 9 Mar, 2019 @ 5:21pm

+ Fixed a bug with Freeman constantly taking how his RPG after losing all ammo for it and getting stuck doing it.
+ Fixed an error occuring when Freeman got hit by the stunstick.

Update: 8 Mar, 2019 @ 11:02pm

+ Fixed a bug with Freeman getting stuck in his sprinting animation.

Update: 8 Mar, 2019 @ 10:16pm

+ Gordon can now use Ammo Crates to refill his ammo.

+ When Gordon uses the Crossbow, is now does 100 Damage instead of the normal 10 Damage.

+ Freeman will now reload his weapons after collecting ammo for them if he ran out of ammo for that weapon before.

+ Freeman can now take falling damage if falling from a high height.

+ Gordon only Melees Certain Enemies that would be logical to melee instead of non-logical enemies like headcrabs and zombie torsos.

Update: 4 Mar, 2019 @ 8:50pm

+ Added HEV Suit sounds
+ Add ConVar gordon_equipped
+ Turn it on to spawn Gordon with his suit and all his weapons.
+ Fixed a bug with Gordon Freezing during his Melee Attack(s).
+ Gordon's ammo will now drain a bit faster.