Black Mesa

Black Mesa

Black Mesa: Damocles (Phase I)
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Update: 31 Mar, 2019 @ 6:56am

Balancing:
-Added more ammo and health caches in combat areas
-Slightly decreased LOS for HECU enemies in some areas
-Improved AI behaviour in various areas of "Broken Defence"
-Balanced enemy priorization in complex combat scenarios with multiple factions

Bugfixes and impovements:
-Added item crate model to various maps to mark supply caches
-Fixed some AI navigation issues in (bm_damo00) and (bm_damo01c)
-Fixed a mechanical issue with the reactor maintenance platform call button
-Increased enemy resistence in the server room of the first chapter
-Added additional direction signs and area descriptions in the first chapter
-Increased volume of mission critical announcements
-Improved reaction time and combat behaviour of the HECU forces in the first chapter


IMPORTANT

Unfortunatly patching maps breaks savegame compatibility. This means that you cannot continue savegames, but as a workaround it is still possible to load the savegame and then restart the map via the "changelevel" console command.
You can always start a specific chapter from the "New Game" menu.

Update: 28 Mar, 2019 @ 12:44pm

Balancing:
-Slightly reduced vortigaunt claw and zap damage on (hard)
-Added more extra ammo to the reactor cooling chamber and the barricade scene in bm_damo03d

Bugfixes and impovements:
-The reactor security card can now be retrieved from any keypad at any time
-Fixed placement of some explosive tanks in the barricade scene in bm_damo03d
-Added "ping" sounds to the body scanner in bm_damo00 to make it more clear when a player leaves the scanner range
-Added signal lamp cluster to the reactor access pipe lever puzzle
-Various clipping improvements

IMPORTANT

Unfortunatly patching maps breaks savegame compatibility. This means that you cannot continue savegames, but as a workaround it is still possible to load the savegame and then restart the map via the "changelevel" console command.
You can always start a specific chapter from the "New Game" menu.

Update: 26 Mar, 2019 @ 2:06pm

Fixes missing /d option for the change dir command in damo_gamelink.bat
The gamelink now also works when steam is not installed under C:\

Update: 26 Mar, 2019 @ 1:57pm

Update: 24 Mar, 2019 @ 1:08pm

General:
-Added subtitles to all new voice overs, including the Intercom and some HECU lines
-Integrated Linux support
-Enemies will now drown in the coolant stations if you flood them without killing them first
-Added more visual and acoustic hints to several puzzles throughout the whole game
-Increased soundlevel of some mission critical Intercom messages


Balancing:
-Slightly reduced splash damage radius of the APC miniboss in "Broken Defence"
-Added some extra ammo, and health at several places
-Added specific weapons and explosives in situations where they could be useful
-Slightly decreased soundlevel of some environments that were interfering with other critical sound effects

Bugfixes and impovements:
-Reworked some badly placed autosaves that might save during a heavy combat situation
-Fixed a rare potential crash in the "Crash Course" chapter when entering the server room or loading a savegame
-Reduced some sounds in (bm_damo01c) to prevent potential FPS drops
-Fixed an issue that causes both soundtracks in the bossfight of (bm_damo01c) to play simultaneously
-Fixed a clipping issue that causes the player to stuck in the reactor pipe of (bm_damo03c) after the changelevel
-Fixed an issue where 2 Xen Portals spawn 2 bullsquids each instead of one at pump station alpha
-Improved AI navigation in the server room of the "Crash Course" chapter
-Fixed an issue that causes Daniels' visor to become red although he has more than 30% health

IMPORTANT

Unfortunatly patching maps breaks savegame compatibility. This means that you cannot continue savegames, but as a workaround it is still possible to load the savegame and then restart the map via the "changelevel" console command.
You can always start a specific chapter from the "New Game" menu.

Update: 18 Mar, 2019 @ 4:16pm

I have released a quick patch for the first map and added some more hints for the first puzzle. If you used the symlink installation method, everything should just automatically work after a steam restart and downloading the patch. If you don't use the symlink method, you need to copy the files again after downloading the patch.

Unfortunately patching a map breaks savegame compatibility. :( If you have any savegames of an updated map you have to load an older one from another map or restart the map via the console. If you want to keep your progress, you can also try to load the map and than type "changelevel (mapname)" into the console.

Update: 17 Mar, 2019 @ 8:09am

Update: 12 Mar, 2019 @ 9:32am

Update: 11 Mar, 2019 @ 2:23pm

Update: 11 Mar, 2019 @ 1:51pm