Space Engineers

Space Engineers

Tiered Tech Blocks
Showing 41-50 of 83 entries
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Update: 5 Feb, 2020 @ 10:59am

- Rebalanced Weapons (Range has been unified. Damage, Rate of Fire and Precision have been increased slightly to still make tiered weapons worth it)
- Added Icon for Stone Incinerator
- Removed Gravel-output from Stone Incinerator

Update: 22 Dec, 2019 @ 6:03am

- SafeZone do no longer accept anything besides ZoneChips
- SafeZones no lange have near infinite storage

Update: 22 Dec, 2019 @ 4:56am

Ignore this Version (it did not do anything)

Update: 24 Nov, 2019 @ 2:58am

- Fixed droprates from unknown signals (less exotic, more common and rare)

Update: 17 Nov, 2019 @ 12:50am

- Stone Incinerator no longer produces gravel (should've been like this)

Update: 17 Nov, 2019 @ 12:44am

- Fixed SafeZones not having an inventory

Update: 8 Nov, 2019 @ 8:40am

- added Stone Incinerator

Update: 28 Oct, 2019 @ 11:44am

- merged a lot of files, which should result in faster loading times
- re-added small hydrogen- and large oxygen-tanks (they were accidentally removed in the last patch)
- added tiered safezones
- added tiered spotlights
- added tiered beacons

Update: 26 Oct, 2019 @ 4:24am

- corrected cost for proficient grinder
- made mod compatible with update 193. you might have to search a little now thanks to keen.
- fixed loottables of droppods (they did not drop economy-upgrade stuff)

Update: 1 Sep, 2019 @ 5:25am

- fixed bug which altered hydrogen efficiency