Arma 3
Command and Conquer: Patches Flags Map Markers
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Update: 17 Jun, 2020 @ 2:16pm

Mod:

-further test of publisher versus antivirus.

Update: 17 Jun, 2020 @ 2:13pm

Mod:

-further test of publishing completed.

Update: 17 Jun, 2020 @ 2:12pm

Mod:

-previously unable to utilize ARMA III Tools - Publisher. Investigating issue.

Update: 17 Jun, 2020 @ 2:10pm

Mod:

-unable to consistently utilize ARMA III Tools - Publisher to update mod. Investigating.

Update: 17 Jun, 2020 @ 2:09pm

Mod:

-upon encouragement from Oxygen following the successful deployment of this mod during a mission showcased by Rimmy, we are expanding the mod.

-all relevant map markers have been carried over from the Command & Conquer: ARMA III Lives mod.

-all patches have been made larger and quality has been improved.

-name changed to “Patches, Flags, Map Markers.”

Update: 18 Jul, 2019 @ 1:52pm

Mod:

-mod config.cpp files now have unique class names. This will result in any flags you have placed in a scenario being removed, but re-adding them is easy enough.

-all assets now function in Zeus.

-mod has now been signed for usage in multiplayer servers.

Update: 1 Apr, 2019 @ 8:20pm

Verifying file functionality. All flags and patches appear as intended.

Update: 1 Apr, 2019 @ 8:11pm

Verifying functionality of all syntax.

Update: 1 Apr, 2019 @ 7:56pm

Initial package posted.

This package contains the GDI and Nod patches, flags, and symbols from the First and Second Tiberium Wars and also contains the symbol of the Black Hand Elite from Command & Conquer: Renegade.