Counter-Strike 2

Counter-Strike 2

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Showing 1-9 of 9 entries
Update: 27 Apr, 2019 @ 7:28pm

-Updated radar and fixed some visual bugs with it
-Widened top A to B hallway
-Added a monument near the tree
-Fixed upper B double doors opening towards the terrorist side
-Removed the middle construction area in favor of a more simple wall
-Removed middle catwalk from the construction area from T spawn to CT roof
-Elongated wall in lower B, near the ammo crates, for CT cover
-Moved CT spawn to 2nd floor planning room
-Simplified B site by removing gap between floors near ammo crates
-Closed back staircase to B
-Reduced number of single bookstacks to reduce boosting spots
-Fixed more gaps in double doors
-Added map audio!

Update: 20 Apr, 2019 @ 1:08pm

-Made vent smoother to navigate through
-Fixed a boost spot to the roof
-Closed small gaps in double doors
-Redid the minimap radar to be easier to read
-Fixed a couple bomb stuck spots
-Opened the balcony double doors at A site a bit more so you can navigate through them smoothly
-Added a ledge outside the main tower accessible by the Ts. This allows Ts vent access, but it is very risky.

Update: 15 Apr, 2019 @ 7:37pm

-Fixed see through ceiling on top of roof -Thanks @TotSpotter!
-Removed a few nooks created by cover to make the map less complex, and more readable
-Removed back hallway from CT spawn towards B
-Made a drop down from 2F near A site (balcony room), towards A site back hallway with door (previously connected hallway to CT spawn)
-Moved CT spawn back slightly
-Made double doors act as one so both doors follow open/closes
-Closed off more window sightlines on the B site for CT defense to make it a bit harder

Thanks for the feedback all!
@TotsSpotter
@Silent93x

Update: 13 Apr, 2019 @ 8:47pm

-Loading screen radar fix (fingers crossed)

Update: 13 Apr, 2019 @ 8:35pm

-Another attempt at fixing the loading screen radar.

Update: 13 Apr, 2019 @ 8:23pm

-Fixed loading screen radar

Update: 13 Apr, 2019 @ 8:16pm

-Fixed issue with no upper level minimap (hopefully this time)

-Removed some invisible geometry near the cliffside

Update: 12 Apr, 2019 @ 7:59pm

-Fix for the missing upper floor radar

Update: 3 Apr, 2019 @ 11:38pm