XCOM 2
[WOTC] Dedicated Pistol Slot 2.0
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Update: 17 Nov, 2019 @ 2:49am

  • Fixed some typos in the configuration texts.
  • Changed the slot's name from "Pistol" to "Sidearm" to better visualize the variety of accepted weapons.

Update: 17 Nov, 2019 @ 2:40am

  • Implemented CanAddItemToInventory_CH_Improved.
  • Fixed a bug that would make irrelevant the logic selection in the config, treating it as always true.
  • Added Sparks in the config, slot is disabled by default.
  • Added a compatibility layer for LWOTC usage and modification. Thanks @Paledbrook!

Update: 28 May, 2019 @ 11:16am

- Added XComeGameData.ini:

  • Inside, you can give your solders an additional grenade and/or utility slot.
  • This is configurable on a per-ability basis.
  • By default, this function is deactivated.

Update: 16 May, 2019 @ 5:03pm

- Cleaned up the code.
- Added ABILITY_EXCLUDES_SLOT in the ini:

  • If set to TRUE, it will cause the specified abilities to EXCLUDE the soldier from receiving the pistol slot and will give one to all other soldiers.
  • If set to FALSE, it will cause the specified abilities to ALLOW the soldier to receive a pistol slot and will EXCLUDE all others from receiving one.

    Further informations can be found in the configuration file itself.

Update: 13 May, 2019 @ 4:31pm

- Changed the slot used from 'eInvSlot_ExtraSecondary' to 'eInvSlot_Pistol` in lieu of recent Highlander update.

Update: 5 May, 2019 @ 7:55am

- Hotfix for slot dynamic change.
- Removed functionality until better implementation is devised.

Update: 4 May, 2019 @ 6:16pm

- Removed the .ini test.
- Laid further groundwork for upcoming mod.
- Changed the way eligibility of the pistol slot is decided: instead of adding the slot only to the classes specified, the slot will be given to ALL classes BUT the ones specified. This should enable Rookies to have pistol slot without everyone else having one too, and better compatibility with custom classes right from the start.
- Enhanced attachments compatibility.

Update: 4 May, 2019 @ 5:18pm

- .ini test.
- Laid the groundwork for upcoming mod; pistol attachments should now behave as expected.

Update: 26 Apr, 2019 @ 10:45am

- Fixed Quickdraw interactions with pistols; it should now behave as expected.

Update: 8 Apr, 2019 @ 12:16pm

- Changed the filtering function to be more robust, now nothing should slip past its checks.