RimWorld

RimWorld

Simple Chains: Leather
Showing 21-30 of 66 entries
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Update: 11 Sep, 2021 @ 7:27pm

Small update to fix the patch for Rimcuisine.

Update: 9 Sep, 2021 @ 12:45am

Minor update, just fixes the shadows on the tanning vat.

Update: 2 Sep, 2021 @ 9:56pm

The built in .dll for Universal Fermenter has been removed (this was temporary anyway, done during the 1.3 transition). Please just use the dependency mod instead. As it turns out, the dependency mod is better anyway as it has some new features you may like, such as allowing any prepared leathers as input. It should also fix an outstanding bug or two.

You may need to reapply this mod to your modlist because I had to change the packageID back to what it was (it was temporarily changed as a workaround for trying to update UF myself).

Update: 2 Sep, 2021 @ 9:17pm

[Auto-generated text]: Update on 9/2/2021 9:17:09 PM.

Update: 31 Aug, 2021 @ 3:01pm

Added support for the following mods:
- Vanilla Animals Expanded - Australia
- Vanilla Animals Expanded - Ice Sheet
- Vanilla Animals Expanded - Tropical
- Magical Menagerie
- Call of Cthulhu - Cosmic Horrors
- Vanilla Plants Expanded and Brewing (food tannins)

Update: 27 Aug, 2021 @ 2:07pm

- Compatibility fix for Vanilla Fishing Expanded - Treasures Addon
- Tidied up the XML patch operations a bit

Update: 24 Aug, 2021 @ 7:03pm

Fixed up a few pixels in the previous update

Update: 24 Aug, 2021 @ 6:28pm

New artwork for the tanning vat

Update: 17 Aug, 2021 @ 10:23am

The patch that was for Xenohumans - Anthromorphs has been removed and rewritten to now apply to all alien races. Now, any alien races that uses a removed leather will be patched accordingly.

Update: 17 Aug, 2021 @ 9:08am

Bulk Goods traders will buy unprocessed hides now