Slay the Spire

Slay the Spire

Astrologer
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Update: 14 Feb, 2020 @ 1:38am

Bugfixes:
Temperance matches English description, Japanese/Chinese (kind of) descriptions updated
The World no longer purges on use
Death will not bug Darklings

Update: 10 Feb, 2020 @ 11:54am

Japanese localization added! Thank you to vanadi910!

Update: 14 Jan, 2020 @ 9:22pm

beta

Update: 14 Jan, 2020 @ 2:12am

updated for beta, v1.1

and changes

Eclipse: 1 -> 2 cost, damage/debuff increased
Moonlight: Base block -1, upgraded block unchanged
Cataclysm: Upgrading now lowers cost rather than increasing damage.
Frozen Star: 1 less Block. Functions more similar to cards like Rage, meaning it is no longer affected by Block modifiers.
Perihelion: 0 -> 1 cost, 2 [3] times more -> 4 [5] times more
Glass Star: 1 additional Block per energy of card. Similar to Frozen Star, no longer affected by Block modifiers.
Temperance: Changed effect.
Heal 2 [3] HP. Exhaust. Stellar 14: Exhaust any number of cards in your hand. Heal 2 [3] HP for each card Exhausted.
->
Exhaust any number of cards in your hand. Exhaust. Stellar 14: Heal 2 [3] HP for each card Exhausted.
The Tower: 1 -> 2 cost. Damage increased.
The Moon: Changed effect.
Lunar: Gain Block equal to half of the total damage enemies intend to do. Stellar 18: ALL enemies lose 4 Strength. Exhaust.
->
Lunar: Draw cards until your hand is full. Stellar 18: Gain !B! Block for each card drawn.
Fireball: +1 damage.
Black Hole: 4 [6] -> 5 [7]. I think the original nerf might have been too much.
The World: Changed effect.
Draw 4 cards. Stellar 21: Before drawing, reset everything blah blah i'm too lazy to copy and paste the rest
->
Stellar 21: Play all of the cards in your exhaust pile.

Update: 18 Sep, 2019 @ 12:08pm

fix chinese localization not working

Update: 14 Sep, 2019 @ 4:35pm

Update: 14 Sep, 2019 @ 3:46am

Balance update, which also reworks The Devil and Confirmation.

Full changelist:
The Devil and Confirmation are reworked.
Confirmation: "Shuffle an Ominous Star into your deck. Whenever you draw an Ominous Star, deal 8 [13] damage to ALL enemies."
Ominous Star is a 1 cost Star card with no other effect.
The Devil: "Deal 10 [14] damage. If this does not kill the enemy, lose 6 HP. Stellar 15: Deals additional damage equal to your missing health."
Reject Reality - Block and damage increases more when upgraded, but does not reduce Dazes generated.
Wish draws an additional card and gives more Block. I nerfed it too much.
The World draws 1 additional card.
Astral Form is now Ethereal, and upgrading removes Ethereal rather than reducing the cost.
Still grants 2 additional block when upgraded. Upgrading by 2 was not intended. :(

Update: 5 Jul, 2019 @ 7:33pm

Fixed all powers that trigger on card draw to not trigger twice.

Update: 1 Jul, 2019 @ 5:41pm

Hermit actaully reduces for the turn (instead of for the combat.) Yes, I messed up the last time.

Update: 25 May, 2019 @ 8:45pm

Hermit actaully reduces for the turn (instead of for the combat.)