Monaco
Updated Accounts
Showing 1-10 of 10 entries
Update: 5 Nov, 2013 @ 10:29am

Changed some loot blockers around, to prevent silly coins from spawning.
*Those pesky coins!

Update: 27 Oct, 2013 @ 3:41pm

Widened the vault to make the corners safer.
*That's it

Update: 27 Oct, 2013 @ 3:28pm

Updated the entire level.
*Removed the coins under civilians, and added wallets to some
*Removed the rotating lasers from the Consultation room, and replaced them with stationary ones
*Updated trophies and items here and there
*Redid the lighting throughout the entire level to make it easier to see during blackouts

Update: 5 Sep, 2013 @ 10:04pm

Fixed a mistake with the side-view.
*There was an empty floor, leaving a gap on the bottom

Update: 26 Aug, 2013 @ 9:04pm

Several Aesthetic changes.
*Added more SFX to all floors
*Added more Ambient lighting to make bushes easier to see
*Moved the wrench on the roof over, and moved a Medkit next to it

Update: 23 Aug, 2013 @ 10:59am

Fixed two grammatical errors in the Dialogue.

Update: 23 Aug, 2013 @ 10:50am

Updated a few security features based on feedback, making the level a bit easier for large groups.

*Agent pathing of first floor is no longer random
*Agent on CEO floor was removed to open up the halls a bit more
*Agent pathing in Underground edited
*Vault corners are now green, to make them more visible as "safe areas"
*Added a C4 to underground
*Removed a Police Officer from the Security entrance, to make it more accessible.
*Added a few more Health Packs, to accomodate large groups.

Update: 23 Aug, 2013 @ 9:48am

Fixed another missing Blueprint Text.
*Sewer

(woops)

Update: 23 Aug, 2013 @ 9:46am

Added Dialogue.

Update: 23 Aug, 2013 @ 8:04am

Fixed a few Blueprint labels that were missing.
*Fire Escape
*Restrooms