Counter-Strike 2

Counter-Strike 2

de_flowerpot
Showing 1-9 of 9 entries
Update: 1 Aug, 2019 @ 11:42am

v11; patch notes coming soon

Update: 18 Jun, 2019 @ 3:01am

-Huge changes to middle: added a new room with a window to lower mid making lower mid a one way path as this area could be really vexing/confusing sometimes
-Made upper mid more flat so terrorists can not headglitch that easy
-Moved the column in the middle to the side too make middle more clear/transparent which makes it less frustrating to both defend and attack it
-Removed Cratestack in lower mid
-Improved visbility (not only in middle but all around the map)
-Added more details and textures
-Updated the minimap and workshop pictures
-Added a crate to A ramp
-Made B ramp narrower by adding walls with flowerpots on it so counter terrorists can smoke or molo it easier
-Extended the terrorists spawn further to the back to nerf rushes and give counter terrorists more time to prepare smokes or get to a better position
-Counter terrorists are now also able to peak into A main first before the terrorists arive
-Added more background stuff and scenery
-Other small bugfixes such as making a lot of plants unsolid so they cant obstruct players or grenades anymore and overall gameplay improvements/balancing

Update: 15 May, 2019 @ 7:00am

-made it look a better with new/other textures, custom graffitis, other lighting, more plants and trees and improved visibility at some points
-added more details etc, also for lining up grenades
-fixed bugs and glitches, f.e. you could see through the flowerpots on the crate stacks at b
-nerfed heaven a lot by adding fences, crates and a wooden plank to reduce vision to mid, because it was too op
-moved t spawn a bit more to the back and redesigned it to make it look more realistic and beautiful and slow down ts
-also changed other parts of the map slightly

Update: 13 May, 2019 @ 10:30am

-huge visual update
-changed a lot of textures
-made a lot of the houses bigger and better looking
-added decals and other details
-improved gameplay
-overall bugfixes etc.

Update: 12 May, 2019 @ 1:41pm

-changed kaninchen corner on a to make it less op and easier to check when pushing onto the site
-added a light to ct mid for better visibility
-changed the vent entrys so you dont have to crouch and can rotate faster (they were kind of useless before because the b ramp entrance was clingy and hard to come through alive)
-retextured some areas for example the huge block in the middle and the house next to it on b (it looked awful before)
-remade the minimap to this newer version and added bomb spots and spawns to it
-changed the lighting of the map a bit
-added more trees and other details
-fixed bugs etc

Update: 11 May, 2019 @ 2:03pm

big update lol

Update: 30 Apr, 2019 @ 4:55am

-fixed bugs
-added last textures
-far z clip longer
-new skybox
-sunnier and better looking
-added boost spot to a balcony
-more detailed and decorated
-now ready to be played

Update: 29 Apr, 2019 @ 11:02am

textures etc, chokepoint fixes, visual overhaul.....

Update: 24 Apr, 2019 @ 8:11am